Teras Kasi Archive

Thread: No chance for TKM/CM

wujiwak
Fri Dec 05, 2003 10:33 am
#1

I'm a little dissapointed that there is no way that I can be a combat medic/TKM... I was going to try that out but alas, not enough skill points..


*sniff sniff*




wujiwak
Master Respec Person
Jockothemonkey
Fri Dec 05, 2003 10:59 am
#2

You can get everything but the crafting tree, it would still be a very effective combo. Being able to heal your mind as a tka would be a thing of beauty, then meditate to get rid of those mind wounds.



Arako Karsi

Evil pure unadulterated comes-in-bottle-or-can evil.
Mori-Mori
Fri Dec 05, 2003 11:10 am
#3

i don't think they can actually heal their own minds, sadly, but it would still be a nasty combo to fight!
wujiwak
Fri Dec 05, 2003 11:54 am
#4

Actually, I hadn't even thought of the mind healing.. I was just thinking how cool it would be to slap a nasty disease and poison on a target and then pummel them to death!!


Anyone got any other ideas for a combo that might be kinda cool?


It seems that for some professions there don't seem to be enough points to go around, but for others, there are too many.. Overall though, I think we should get a FEW more.. Like maybe 20 or so..


Of course it never was an issue until I started running out and having to surrender..




wujiwak
Master Respec Person
Jockothemonkey
Fri Dec 05, 2003 12:01 pm
#5

There are a lot of combos that are fun with tka, the advantages of each depend on what you like to do. You could go master doc, smuggler, crafter, ranged profession, ch, or entertainer. It really all depends on what else you would like to be able to do.



Arako Karsi

Evil pure unadulterated comes-in-bottle-or-can evil.
wujiwak
Fri Dec 05, 2003 12:08 pm
#6

My only problem with mastering CH and TKM is that I would have to give up master medic.. I love my super healing abilities, plus the ability to use awsome Stim-D's in combat. I often snatch people from lying on their backs to full health with one heal and I love that. Limits me on almost everything else though..


Plus I'm a 3-2-2-3 CH and I'm already starting to lose interest in it. Especially not knowing that is to become of the class after the uber reorg.


It all comes down to ONE STATEMENT... "I don't know what I wanna be when I grow up!!!"




wujiwak
Master Respec Person
Jockothemonkey
Fri Dec 05, 2003 12:10 pm
#7

As a tka you don't need pets anyways, and they really take the fun out of fighting. I would suggest if you enjoy healing then pick up some doctor skills. Being able to revive your friends when they die and buff yourself would be very useful.



Arako Karsi

Evil pure unadulterated comes-in-bottle-or-can evil.
wujiwak
Fri Dec 05, 2003 12:28 pm
#8

How many of you TKM could solo a Fambaa without pets though?




wujiwak
Master Respec Person
Jockothemonkey
Fri Dec 05, 2003 12:32 pm
#9



wujiwak wrote:

How many of you TKM could solo a Fambaa without pets though?





Just about any high level TKA should be able to. I solod a rogue fambaa while i was about halfway through the skilltree without buffs. Stupid thing knocked me off my mount, had to kill him for that.



Arako Karsi

Evil pure unadulterated comes-in-bottle-or-can evil.
Greeblesnort
Fri Dec 05, 2003 12:36 pm
#10


wujiwak wrote:

How many of you TKM could solo a Fambaa without pets though?




I do this routinely from our town's mission terminal. Sometimes I burn em first, but most of the time, just slap on the good ubese and pummel.
wujiwak
Fri Dec 05, 2003 12:43 pm
#11

Great stuff.. Now you've got me thinking TKM/Commando...


Geeeez, Desicions desicions...




wujiwak
Master Respec Person
Jockothemonkey
Fri Dec 05, 2003 4:53 pm
#12

Only problem with that combo is the recycle time on your commando weapons will drive you up the wall after the tka times.



Arako Karsi

Evil pure unadulterated comes-in-bottle-or-can evil.
JediQuic
Fri Dec 05, 2003 5:10 pm
#13

You can do master CM + Most of TK, orTKM+All of CM but crafting or the treatment speed line......There are alot of MCM's the Would Welcome the oportunity to Craft crates of poisons (tailored to the 75 CM med use instead of 100) for a Good compensation....Or if you can do without the Mind heal make most of your own.


Melee plus CMworks out very well, and Yeild Rediculously large amounts of Combat exp for some reason right now.



Also About Fambaa's.....I was able to take them out at 0101 sword, 4424 Combat medic with the aid of a neron pixie and some Cheap armor...Just poison-Intimidate-bleed-heal-heal-heal....I imagine a Tk+CM Could do basicly the same thing

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