Teras Kasi Archive
Thread: URGENT: Need information to compile the requested 20 Questions
Link to Caylin's Post so you know the facts
Message Edited by Ryutek on 04-02-2004 05:02 PM
I know all of these need to be included, and that leaves 15 more issues to gather. I also would like for the community to help give feedback on how important the issues are to them (including these).
Updated Top 5
- Defensive Acuity & Center of Being - We need clarification on what these do and whether they are working as intended. We curently do not see any / very little effect.
- Many members of the community feel we need a second damage type. We are limited to Kinetic Damage only, and many higher level mobs have 100% Kinetic Resistance. We need some way to be able to damage these.
- Ineffective Specials - Combo 1 & Combo 2 spread damage over all HAM pools, which is rather pointless when we can do more damage faster by targeting a specific pool. Are these working as designed? Is there some other effect on these combos that we are missing?
- We would like to see the timer for Powerboost appear in the buff window.
- What is the Developer's vision for our profession? It has been cited in the Expanded Universe that the Teras Kasi Order would hunt down Dark Jedi and eliminate them. Is this what the Developers have in mind? Are we just a front-line combat profession?
Message Edited by Ryutek on 04-02-2004 03:02 PM
Oh just clarifying, it's not so much a top 20 questions, as it is issue/problems... things that need fixing. Or things you would like to see done. Work off your in-concept, your discussions here and state of the profession.
Questionsare stuff like... when are our 10 questions going to be answered? (One I can understand) but not the purpose of this.
Think of it as a state of the profession that you are putting #'s to in order to give them a priority. Saying 'Why aren't we getting dev love' is not an issue of your profession, such as it is an issue that the community has.
Message Edited by Smuggler_Caylin on 04-02-2004 12:09 PM
1- Tk Buff timer.
2- Center of being? ok what is this? seems to me I get to land more KD's with this done before fighting
3- Make TK do something like a special mission terminal to get awarded $$$ for killing Dark Jedi NPC's
or other Force charc. We dont get any hard missions (I usually group with 10 people on Dathomir and solo all Enranged and ancient rancor missions to get paid more)
4- A Dmg other than Melee, some Mob's are 100% to melee and lot of armors are 90% to melee so it's almost useless....
5- If the KD/Dizzy nerf continues I rather have Dizzy/Posture Change move, I mean a Martial Artist can easily change your posture, So I would prefere that.
Mission terminals: I think TKAs once you reach Master you should get Missions to combat Harder NPC
If not Jedis(I know i have no proof that we are jedi hunters)maybe Force Senstive NPCs.
VKs: maybe get some VKs that have a certain Damage...maybe VKs that a Master TKA can Modify from NPC loots.
I really love may character...so im not going to complain.
I just have a few issues.
Thank you for your Time.
my biggest issue atm is being able to stop kiters. for example, yesterday i incapped a tk/rifleman, but he FOW'd up b4 i could db (server slid him 10m away). so then he starts runnin and i'm 3m away according to me and it says outta range for even lunge1...this is a major problem imo.
BatosaiB wrote:
1- Tk Buff timer.
YES
2- Center of being? ok what is this? seems to me I get to land more KD's with this done before fighting
I'd ask for when this was gonna be fixed.
3- Make TK do something like a special mission terminal to get awarded $$$ for killing Dark Jedi NPC's
or other Force charc. We dont get any hard missions (I usually group with 10 people on Dathomir and solo all Enranged and ancient rancor missions to get paid more)
Not too important to me
4- A Dmg other than Melee, some Mob's are 100% to melee and lot of armors are 90% to melee so it's almost useless....
Damage other than melee? you mean other than kinetic? I'd like to know if/when we'd be getting another dmg type.
5- If the KD/Dizzy nerf continues I rather have Dizzy/Posture Change move, I mean a Martial Artist can easily change your posture, So I would prefere that.
Not a bad idea, but why would we need kd2 nerfed?
6- Terrain Nego ability, I mean Ranger and Combat Medics have it why not TK's? We are bare handed fighters but we cant run fast? lol
sigh this is needed imo...esp to stop kiters and hills
7- Reduce the Timer of Will Power to 10 min instead of 1 hour
10 mins would be nice, 20 or 30 would still be acceptable
8- Make our specials worth using, Our unamred combo 1 and 2 are basicly nothing
combo1 is good in pvp, but combo2 is still sucky.
9- GIVE US BLEEDING DMG, we can cause Bleeding by breaking someones neck or slaming them against something so we can do Bleeding Dmg.
This would be nice
10- A weapon other than VK, we need another type of weapons like knifes or Wires or Arrows
um, I'd ask for another type of VK, like a stun dmg type, or poison craftable VK that's very very very very very hard to get components for
Message Edited by Valor on 04-03-2004 11:45 AM