Teras Kasi Archive

Thread: TKM skill

shadykiller
Sat Oct 15, 2005 2:36 pm
#1

ok bfor u flame i think this would be prty cool


at the TKM box u get advanced cOb and it's like the jedi skill that add's about 500 defence but no warm up and lasts for a minuite like theirs i mean i think it woudl solve some problems one being u can use it while moveing wats wrong wit this skill im open to ideas if any





rodian power



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Maghoul
Sat Oct 15, 2005 3:25 pm
#2






shadykiller wrote:

ok bfor u flame i think this would be prty cool


at the TKM box u get advanced cOb and it's like the jedi skill that add's about 500 defence but no warm up and lasts for a minuite like theirs i mean i think it woudl solve some problems one being u can use it while moveing wats wrong wit this skill im open to ideas if any





comparing anything we have as TKM to a jedi skill makes me want to vomit. That aside being able to use our current cob while moving would help out quite a bit even if it stays at the same length. I think applying it while moving would be a great fix.


Also, since we are about to be rooted or stasied to death, how about changing our force of will to allow us to break a movement debuff?


TKM FTW





~ Maghoul Luohgam ~
Of all the people on Wanderhome, I'm one of em

How to make a clicky

Maghoul
Sat Oct 15, 2005 4:25 pm
#3






shadykiller wrote:

ok bfor u flame i think this would be prty cool


at the TKM box u get advanced cOb and it's like the jedi skill that add's about 500 defence but no warm up and lasts for a minuite like theirs i mean i think it woudl solve some problems one being u can use it while moveing wats wrong wit this skill im open to ideas if any





comparing anything we have as TKM to a jedi skill makes me want to vomit. That aside being able to use our current cob while moving would help out quite a bit even if it stays at the same length. I think applying it while moving would be a great fix.


Also, since we are about to be rooted or stasied to death, how about changing our force of will to allow us to break a movement debuff?


TKM FTW





~ Maghoul Luohgam ~
Of all the people on Wanderhome, I'm one of em

How to make a clicky

BuzzBot
Sat Oct 15, 2005 5:32 pm
#4






Maghoul wrote:






shadykiller wrote:

ok bfor u flame i think this would be prty cool


at the TKM box u get advanced cOb and it's like the jedi skill that add's about 500 defence but no warm up and lasts for a minuite like theirs i mean i think it woudl solve some problems one being u can use it while moveing wats wrong wit this skill im open to ideas if any





comparing anything we have as TKM to a jedi skill makes me want to vomit. That aside being able to use our current cob while moving would help out quite a bit even if it stays at the same length. I think applying it while moving would be a great fix.


Also, since we are about to be rooted or stasied to death, how about changing our force of will to allow us to break a movement debuff?


TKM FTW







How about an Adv. COB that lasts 30 seconds longer, 3/4 the warm up timer, and +510 defense? Or is that just way too good?



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iijin
Sat Oct 15, 2005 7:36 pm
#5

Same 500 defense, only activates while standing and 60 second timer would be awsome for me!


Not a bad idea for FoW, what about make it break all states





Iijin Myriiv | DFR
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Maghoul
Sun Oct 16, 2005 9:32 am
#6






iijin wrote:

Same 500 defense, only activates while standing and 60 second timer would be awsome for me!


Not a bad idea for FoW, what about make it break all states






Even better, but it would probably need to keep a long reuse timer (something like burst run) if it was that powerful...




~ Maghoul Luohgam ~
Of all the people on Wanderhome, I'm one of em

How to make a clicky

shadykiller
Sun Oct 16, 2005 1:20 pm
#7

well i was just saying move some thign better to master cus lots of mele profs have tk 0100 and they would h8 it alot so i think its fair to instead of moveing 0100 to master is just to have another skill that improves itand let us move





rodian power



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| / \____/ \
__ | | /
__|_|___|______________/
BuzzBot
Sun Oct 16, 2005 6:57 pm
#8

How about making force speed buffs cost double the force to maintain while snared?



    /       \              /       \
| OO \ / o O |
| \ \ / / |
| |\/\/\/ \/\/\/| |
| | | |
| | Teh Aivinatorr | |
| | Ussiv the Sock Puppet| |
| | | |



EnderLucy
Sun Oct 16, 2005 10:01 pm
#9

What? I don't think TKA's have Force.

Everlong15
Mon Oct 17, 2005 11:49 am
#10






shadykiller wrote:

ok bfor u flame i think this would be prty cool


at the TKM box u get advanced cOb and it's like the jedi skill that add's about 500 defence but no warm up and lasts for a minuite like theirs i mean i think it woudl solve some problems one being u can use it while moveing wats wrong wit this skill im open to ideas if any





rodian power




Just move improved CoB to master, I dont like the idea of players only choosing TKA for x1xx...oh and dont add warm up timers and make it we can use it while moving.

Message Edited by Everlong15 on 10-17-2005 11:50 AM



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gg Vasilla Zaitsev
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gggggggVasillo Zaitsev
ggggggggggg

Successfully stolen from Manlu.


padme1967
Tue Oct 18, 2005 12:14 am
#11






iijin wrote:

Same 500 defense, only activates while standing and 60 second timer would be awsome for me!


Not a bad idea for FoW, what about make it break all states







Wow I agree with you on something


This would be pretty cool and make up for the fact it has been broken for so long I would be all for a long timer on this.Make you have to use strategy to use it at the right time.



Kresh_Azzo
Tue Oct 18, 2005 6:13 am
#12

i hate rodians.



You know that scene, the one where Marlon Brando did that little hand wave right before he died. Yeah. That was beautiful man.

I wrote this before the NGE, now I feel like Brando

irpants
Tue Oct 18, 2005 7:09 am
#13

The whole point of COB is to use it all the time. There is no strategy to using it at the right time.
In pvp or pve, I'm always getting attacked by +2 jedi, ACOB with out a warm up and +500 defense would own and actually let a TKM with out MDOC stand a chance.



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