Teras Kasi Archive

Thread: Knucklers!!!!!!

xavierwalls
Fri May 21, 2004 1:18 pm
#1

Can TK masters please get a new knuckler that does stun damage. Kinitec damage is good for PVE but in PVP its kinda lame and useless. I hear we are getting heat damage knucklers but what will that do in PVP same as kinetic basically unless it does fire damage . WE NEED STUN KNUCKLES even some weak 100 max dam ones will be nice.
Shoot2Wound
Fri May 21, 2004 1:24 pm
#2

what i have to do in PvP is tell my opponent that im an Image Designer and i need him to take off his helmet for a second



_______
Jeezbus
ArkMindSpear
Fri May 21, 2004 1:28 pm
#3

Just stop with the stun.


Seriously, TKAs do not need stun.





My vision for TKAs....
http://www.imagedump.com/index.cgi?pick=get&tp=68040
c00kie
Fri May 21, 2004 4:15 pm
#4

TK's don't need stun dmg... but something other than heat which most everything is immune to would be nice... I would think like electric would be good, but then ns elders would still evade us.... but tk's wih stun would be way too powerful... though I have a feeling that all armor will have a major change when the combat balance hits... so I am thankful for the new knuckler






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tiberian_death
Fri May 21, 2004 5:51 pm
#5

The new knuckers will at least help us out a little more in pvp since most armor only has the resist to heat in the 60-70 range, which is a hell of a lot better then the 80-90 kinetic range we currently have to deal with. That and apprently this knucklers have a better damage range then vks.


Now on the stun thing, please stop posting about that...I mean the weapon could be a piece of crap but in a hand of tka, we would be unstopable, which would lead to mass cry for ournerf which would lead to us getting gimped in some patch.





Maller Malice
Former Mayor of New Aldera
Selling Loot, Meat and Resources south of Cnet at 364, -5476, vendor named Loot, Meat, and Resources.
Scult
Fri May 21, 2004 6:09 pm
#6






tiberian_death wrote:

The new knuckers will at least help us out a little more in pvp since most armor only has the resist to heat in the 60-70 range, which is a hell of a lot better then the 80-90 kinetic range we currently have to deal with. That and apprently this knucklers have a better damage range then vks.


Now on the stun thing, please stop posting about that...I mean the weapon could be a piece of crap but in a hand of tka, we would be unstopable, which would lead to mass cry for ournerf which would lead to us getting gimped in some patch.









Are you aware that there is 90% BASE sets of composite out there? As a matter of fact I have one. Combine this with a good PSG and some synth steak and say bye bye to all damage other than stun. So what it sounds like, you would like to be sub par in PvP rather than do respectable damage?


Stun damage is required in PvP to compete.




Anytime I see something screech across a room and latch onto someones neck, and the guy screams and tries to get it off, I have to laugh, because what is that thing.



ArkMindSpear
Fri May 21, 2004 6:13 pm
#7





Are you aware that there is 90% BASE sets of composite out there? As a matter of fact I have one. Combine this with a good PSG and some synth steak and say bye bye to all damage other than stun. So what it sounds like, you would like to be sub par in PvP rather than do respectable damage?


Stun damage is required in PvP to compete.






the problem isn't TKAs damage types, it's armor.


there is one set of armor that protects against everything to an insane degree except for one damage type.


No matter what damage type you got, you'd be just as well off, unless it was stun.

Only proffesions that would be trash withought stun, need stun. Basicly just Fencers. WHY do rifleman do stun? i have no idea. The jawa ion rifle SHOULD do electric damage anyway.


When they fix armor, so that diffirent people wear differnt armors for different effects, THEN you can complain about damage types. But as of right now, everyone who dosn't do stun damage is in the exact same boat.


And the solution is NOT give every one stun.





My vision for TKAs....
http://www.imagedump.com/index.cgi?pick=get&tp=68040
Scult
Fri May 21, 2004 6:26 pm
#8

After doing some math, If your using 90% composite armor, 45% base PSG, and 45% synth steak and a person is doing around 250 points of damage per hit guess how much damage goes through.


7.56 damage per hit


Anything other than stun is ASS right now.






Anytime I see something screech across a room and latch onto someones neck, and the guy screams and tries to get it off, I have to laugh, because what is that thing.



ArkMindSpear
Fri May 21, 2004 6:43 pm
#9





After doing some math, If your using 90% composite armor, 45% base PSG, and 45% synth steak and a person is doing around 250 points of damage per hit guess how much damage goes through.


7.56 damage per hit


Anything other than stun is ASS right now.






You htink you got it bad. Watch this.


Long Vibro Axe- 130-500 damage @ 4.5 speed


Mitigation -60% damage gap = 130-278 @ 4.5


Average damage per hit = 204 @ 4.5


Your Armor -90%=20.4 @ 4.5


Your Psg -45% = 11.2


your Synth steak - 45%= 6.7


TKA toughness -57%= 2.8


PvP reduction -75%= 0.7


Damage output modifier X1.8=1.26


Polearm hit 3 X3= 3.78 @ 4.5


A master pikeman hits at about once every 2.5 seconds with hit 3, so.... 1.5 damage per second with polearm hit three.


We're gonna need to get some DoTs in here...





My vision for TKAs....
http://www.imagedump.com/index.cgi?pick=get&tp=68040
xavierwalls
Fri May 21, 2004 6:45 pm
#10

Everyone has uber armor now. I have 8 suits ranging from 70% resist to 90% resist to everything. My stun suits are 38% resist with 70% to everything else. That wasnt the point i was trying to make. I was trying to say since we can only do kinetic damage we suck in pvp. Giving us "stun knuckles" would make us same as fencers with those stun batons in my opinion.
Scult
Fri May 21, 2004 7:10 pm
#11






xavierwalls wrote:

Everyone has uber armor now. I have 8 suits ranging from 70% resist to 90% resist to everything. My stun suits are 38% resist with 70% to everything else. That wasnt the point i was trying to make. I was trying to say since we can only do kinetic damage we suck in pvp. Giving us "stun knuckles" would make us same as fencers with those stun batons in my opinion.






Whats your point?


Why give certain classes advantages over others? Thats not balance.


I know I know...Itll be fixed in the combat balance blah blah blah. How long have they beenfeeding usthis crap? Over 6 months. Face the facts, they are more worried about thesmall number of Jediand thier balance more than the overall populace and customer base of this game. Funny eh?





Anytime I see something screech across a room and latch onto someones neck, and the guy screams and tries to get it off, I have to laugh, because what is that thing.



ArkMindSpear
Fri May 21, 2004 7:54 pm
#12

They simply need to make armor more varied.


Not one, end-all, be-all suit.


No one should have protection against all of everything.


The problem isn't TKAs damage type.





My vision for TKAs....
http://www.imagedump.com/index.cgi?pick=get&tp=68040
Datchery
Fri May 21, 2004 9:34 pm
#13

The TKA do 'not' need a stun weapon, they can already self buff and have force of will, that's totally unique. The uniqueness of the Fencer is they have a Stun Baton, the Swordsman has a powerhammer (blast damage to the mind!), the Pikeman is unique with an electric pike. Essentially a TKA is unique enough.


I also agree that Composite armor has got to be toned down for the future.
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