Teras Kasi Archive

Thread: Damage or speed?

SuicideGunner
Mon Aug 11, 2003 3:13 am
#1

Wish i could have the damage of the first one with the speed of the second one lol






Richgolas Leon
server :Valcyn

Jirimar
Mon Aug 11, 2003 6:17 am
#2

personally, i got for speed. it's especially usefull when not using special moves



- I support the proper use of common sense when it comes to re-developing games which are nearly two years into their tenure...evidently this sentiment is not shared by those that finance this game.
MrTora
Mon Aug 11, 2003 7:16 am
#3

Speed all the way. You may be hitting for 20 points less on avg, but you are hitting more often. Use bezerk with it as much as possible, and there is no pausing between hits. Then useviolent striketo finish them off.
Jirimar
Mon Aug 11, 2003 7:35 am
#4

What's violent strike? i haven'tseen it yet? i'm 2-1-2-1 swordsman?



- I support the proper use of common sense when it comes to re-developing games which are nearly two years into their tenure...evidently this sentiment is not shared by those that finance this game.
MrTora
Mon Aug 11, 2003 7:47 am
#5

Violent strike = 2handmaleehit


When you watch the combat window it says violent strike when you use 2handmaleehit.

Solaera
Mon Aug 11, 2003 9:31 am
#6

I think speed as well. My reasons are

1. If any damage modifiers are constants (not percentages), you will always be better off with a faster weapon with the same ratio than a higher damage one.

For example, it's been said that Berserk is changing from 2x damage (200%) to 75 extra base damage per hit. Do the math, you are better off with a faster weapon because the damage is absolute, not based on what your weapon can do. It's purely a matter of speed.

2. This is not so big of a deal within the same weapon type, but if you have a faster weapon, it allows you to change attacks or do other things, like heal, in a much more timely matter.

Think about power hammers with 5.0+ seconds between hits. A lot can happen in 5 seconds or longer if you have moves queued up. You may want to change your mind, toss in a heal, etc. but will be unable to for longer with slower weapons. Will this be a big deal between a 2.2 sword and a 3.0 sword? You never know.

Ivy
Master Heavy Swordsman
Flurry Server
Zurp
Mon Aug 11, 2003 10:55 am
#7

I tend to disagree. I prefer the damage. The faster you swing, the more HAM cost your special moves cost, and I don't use berzerk anymore. I either use area attack or head hit always.
Solaera
Mon Aug 11, 2003 11:03 am
#8

What you say is true on low level foes. In my experience however, for anything that takes more than a few swings to kill, berserk is by far more efficient than using specials. This is particularly true if you have medical skills or someone or something tanking. If/when they change HAM costs on weapons, that might change though.

Ivy
Master Heavy Swordsman
Flurry Galsxy
DToxWeaponsInc
Mon Aug 11, 2003 11:44 am
#9

76 DPS for the first.


83 DPS for the second.


It's not even a question, the 2nd blade would deal more damage on average, in a shorter period of time (DPS). Unless you have 90 points of 2H Melee Speed, you aren't going to hit the 1 second cap with the 1.9 speed weapon.


Grab a Power-Up that lowers HAM costs, particularly Action for a 2HCS. The absolute best would be a Lightening power-up of Precision (~30% Action cost lowered, ~15% more Min damage). Of course, that's personal taste, I like Min damage power-ups over anything else.




Master D'Tox - "Master Weaponsmith"

"You don't want to be on the bleeding edge of my technology"
Tatooine Vendor locations:
Mos Quito -3370 -6325
D'Tox Auction Drop Off: -3285 -6030
Kaejz
Mon Aug 11, 2003 12:55 pm
#10

Just wanna get your thoughts on this. Would you think it would be better to get a sword sliced for damage, or speed? I'd wager to say damage, simply for the fact that we gain 2h Melee Speed as we work towards Master Swordsman, but we don't gain any more damage aside from what the numbers on our weapon are. Kinda trying to decide between a 78-317 2.6 curved sword, or a 67-248 1.9 one.



Erenax
googlekan
Mon Aug 11, 2003 5:53 pm
#11

When I was a wee lad i would have gone for speed. But once you get up the tree you will realize speed doesnt matter with all the speed doesn't matter much with all the speed bonuses. There are some big advantages to damage. First, you can kill things with using fewer specials. That equals less damage to yourself. But when you are just starting out, and the time between attacks is your weapon speed, go for speed. Especially since we are so inaccurate when beginners

Paul2200
Mon Aug 11, 2003 8:32 pm
#12

DPS (damage per second) is increased more by speed, than by damage. Let's take an example:


Weapon X: 50 - 100 damage, 5.0 delay
DPS = 15


Now let's increase the DAMAGE on Weapon X by 25% (by slicing or whatever). The result would be:
62.5 - 125, 5.0 delay
Resultant DPS: 18.75


Now let's (decrease) the SPEED on Weapon X by 25%. The result would be:
50 - 100, 3.75
Resultant DPS: 20


As you can clearly see, SPEED influences the DPS of a weapon more than DAMAGE.


So for normal fighting (no special moves), it would always behoove you to pick a faster weapon.




_______________________________

Cisto Cissaski
Trandoshan Heavy Swordsman
Bria, Tatooine, Mos Espa
Hondo2003
Mon Aug 11, 2003 10:04 pm
#13

2.6 is pretty fast for that weapon i have a 2.7 35-218.. i should slice it soon
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