Teras Kasi Archive
Thread: Tips for Tera Kasi in Duels....
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IdeaEve
Mon Nov 03, 2003 6:03 pm
#1
I am new to the career of tera kasi and would enjoy some hints and tips on how to duel marksman
EwokLovinIsGood
Mon Nov 03, 2003 6:07 pm
#2
Knock down
Dizzy
Watch him spin around on the ground as you beat him bloody
VampyreD
Mon Nov 03, 2003 6:09 pm
#3
Hide behind a building, make them come to you. Once they are close enough, you can run at them ( use /burstrun if possible ) then hit them with a posture change attack /unarmedlunge1. Then attack with your favorite macro.
IdeaEve
Mon Nov 03, 2003 6:09 pm
#4
But are there any tactics to catching up to him besides burstin?
NeutralMonk
Mon Nov 03, 2003 6:14 pm
#5
nope, but make ur burst run a surprise, and you should be able to catch up
Malachus
Mon Nov 03, 2003 10:37 pm
#8
Love the KD/dizzy. Watch them twitch while they try to stand back up as you rain blows upon their head. =)
NobodyHasThisHandle
Tue Nov 04, 2003 5:13 am
#9
I see a lot of people say hit with unarmedlunge1 to catch up, then dizzy and knockdown. How does this work? The 30 second timer is for all posture changes, not just knockdowns, right?
-SmackDown-
Tue Nov 04, 2003 11:08 am
#10
NobodyHasThisHandle wrote:
I see a lot of people say hit with unarmedlunge1 to catch up, then dizzy and knockdown. How does this work? The 30 second timer is for all posture changes, not just knockdowns, right?
the posture changes and knockdowns are on their own seperate timer. you could KD someone and if they stand up and start moving you can nail them with a posture change and stop them dead in their tracks.
1Kylekatarn1
Tue Nov 04, 2003 11:13 am
#11
wait wait wait, KD then DIzzy, or Dizzy then KD? I been Dizzy KD and could've won a couple if i had KD then dizzyied
PaxRomana
Tue Nov 04, 2003 11:15 am
#12
So are KDs for two diff weapons on a separate timer as well. For example can I KD with my carbine then KD again whenI get in closer?
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