Teras Kasi Archive
Thread: How do you deal with 100% kinetic resistance?
Master Doctor / Teras Kasi Master
My Shop at (-3083 2723)
2300m SE of Theed, Naboo
Formerly of xoxoxo Guild (Extinct) -- Gorath
- Fencers
- Stun (Stun Baton)
- Kinetic
- Swordsmen
- Blast (Power Hammer)
- Kinetic
- Pikemen
- Electric (Vibrolance)
- Kinetic
{EDIT: Fixed a typo.}
Message Edited by Equatorsm on 07-14-2004 10:13 PM
Gohan_Trunksss wrote:
not sure if this is a newsbraker but most mobs with 100% kenetic usually have 100% heat also, sux dont it?
yes.....
AikoVeyarsix wrote:
How do you deal with 100% kinetic resistance?
1. Generate Swoop
2. /mount
3. Press NumLock
LOL! #1 doesn't work in combat.
Despite having 100% kinetic resists, I have noticed that virtually anything can be intimidated. You don't have to hit it. This drastically alters the damage they can do to you if you can keep them in this state. A macro with a20 second pause or so should work.I hate to think that I'd have to find a Master Artisan to make me an "uber" CDEF pistol (can't believe I put those two words in the same sentence) then get it speed sliced by a master Smuggler... But I suppose it could be done. Granted you'll get laughed at, but it could be done. Your armor will hate you.
I have heard someone say something about being able to do damage to 100% resist creatures when actually unarmed, as in no VK. Not much, but some. That possible?
You can loot some with ridiculous DoT
Anyway, I'm MA, so can build it, but my comment was humour. I only have TKA in combat skill, and I think my armor will be destroyed long before my probot and a CDEF pistol could do damage.