Teras Kasi Archive
Thread: Dual Vibro Knucklers
Pistoleers, Bounty Hunters, and Fencers are all requesting the ability to hold two one handed weapons. (makes sence to me, last time i checked, my character had 2 hands)
I think TK should be able to hold two VK. Make it a certification part way up the skill tree, now VK are a certified weapon for novices right now.
Ham costs would work the same...if you are holding 2 VK, and use a special, there goes twice your ham. Just imagine the damage...wow.
What do yalls think? It might make things a little unbalaced. Or maybe we can throw one into the back of someone kiting...oh ya ![]()
Just what I need, to be able to kill myself twice as fast with those HAM-draining death toys
The only time I even bother using ONE VK anymore is if I'm literally beating on something without doing any specials....and that doesn't happen much in PvP (which is 90% of what I do now).
Now if they start giving us dual-wielding with our fists...../swoon.
I dunno, could be interesting, tho I doubt any of itwill happensince the devs are dead set against anything that requires more than 2 lines of code to implement ![]()
Liriel Baenre
Yes, yes, i know all the problems that could arise ![]()
And I agree 100% about fixing current issues before adding new ones, lol ![]()
It would still be cool to see
Not sure that id like using myself as a punching bag again though ![]()
We don't have a "set" of VKs, we just have one. I'd be happy if the VKs would put the weapon model in both hands when we equip a single "pair." I mean, we're fighting two-handed. We're hitting people with both fists. The model just shows one of 'em.
But yeah, I'm all for adding diversity of weaponry to our profession, even if it just means we get a late-awarded cert to use two VKs simultaneously.
I'd also very much like it if "non-damaging" moves would, by default, NOT use VKs. Like, only the UnarmedHit's and UnarmedCombo's and such actually used the VKs. Lunge, Stun, Dizzy, Knockdown, and so forth are commonly used only with the weapon unequipped anyway.
That sounds good to me. It would be also nice to carry a gun in one hand and the virbo's in the other.. you know.. we might have agreater chance in PVP's. I think they should at least consider that. But two knucklers are cool too.
Ekryth Skyrunner
Since technically we are already using all of our limbs as it stands anyways...No no no, I won't start an argument! ![]()
Actually I would be content if the animation for Vibroknuckles was that of being held 1 in each hand. Purely aesthetic, but I would like it. Sort of like the way they are going to add gun holsters for the ranged players.
I have been talking with my friends about dual wield, and we have decided if it IS something to be implimented then it would have to have some SERIOUS drawbacks, I.E. reduced damage/speed/accuracy. And maybe even only offered at Master level. You have to keep in mind that not everyone will be able to dual wield...Swordsmen, Pikemen, Riflemen, Commandos, ect...Can you imagine a Commando with 2 Flamethrowers or Rocket Launchers??? YIKES!
We don't buy a glove after all, do we? We buy a pair of gloves...
I think you guys are looking at it wrong (from what I saw in the first few posts; didn't read em all). The other classes are all different from TK in the idea that they all use1 weapon. Teras Kasi, in contrast, use 5: 2 hands, 2 feet, anda head. What the other classes are asking for is 2 weapons instead of 1. To counter for this, TK's just need more combos. Does this make sense to anyone else or am I just high?
i'm not saying it's a bad idea, but i'd rather have them fix the more pressing issues we have, then just throw more stuff at us that might get nerfed sometime in the future.