Teras Kasi Archive
Thread: What can a MTKA Solo?
Well seeing how there seem to have been a melee d nerf/bug along with undefined caps this patch I cannot say for sure what we can solo now BUT I can say that before patch I could solo Ancient Bull Rancors with ease and some npc's like night sisters up to about 30k HAM. At that time I had some pistoleer defenses to back me up but now I am raising fencer defences and closing on rifleman master.
But like I said... after this patch I am not sure what wer can solo now. It seems to me I am getting hit a hell of a lot more now when going pure tkm and I have no ideea what the cap included really.
Dronayus wrote:
hehe my moto with TKA is your only as good as your buff, lol. Can't really solo much with enhancements of some kind, our mind get killed with each strike.
Lol, true
Actually one the reasons I love tkm so much is because of what we can solo without buffs. I was hunting one day testing my limits on things on Danth and when two Ancient Bulls beat me to mush ( I am sure I could of taken 'em with better buffs and timed mind buffs better) I went along to help some guy on his left over rancor mission. Both of us had no buffs. Let me tell you that is one hell of a fight (almost the way it should be) tanking one or two rancors without buffs or armor. It was damn fun. In the end we had to enlist two more players to help(only two of us were actually master in anything).
It is knowing I can still fight things that some classes need help or buffs to take on that makes it fun. Don't get me wrong though. These are pure melee mobs and I would get WASTED against ranged mobs with no buffs. This is where ranged masters would shine better of course.
Message Edited by SoonToBeBountyHunter on 03-18-2004 05:25 PM