Teras Kasi Archive

Thread: What other professions go good with TKA?

Ekryth
Fri Sep 05, 2003 11:23 am
#1

I've been thinking and thinking about this. And I'm still not sure what else I want to do. I'm a TK novice right now, working towards master. But I need a goodweapon prof. too.. So, I picked up the pistol, and I'm almost a pistoleer novice. I have enough xp for a smuggler, but I'd rather have fighting type professions intstead. So, should I try to go commando? Pistoleer? or what? Is thereenoughskill pts. to goTKA and Bounty Hunter? I don't think so, but just checking. Any ideas would be appreciated.


thanks


Ekryth Skyrunner.




+Ekryth Skyrunner+-Tank- Born on date: August 1st 03'
+Ekraneyth Skyrunner+-Sith- Born on date: December 26th 03'
Voxhalyn
Sat Sep 06, 2003 10:18 pm
#2

I'm a TKA/CH combo and absolutely love it.


I can solo Snorbal lairs now.


It's great fun to get in there and mix it up with your pets instead of kiting stuff around like those sissy ranged weapon users

Folanlron
Sat Sep 06, 2003 11:23 pm
#3

I'm currently a TKA at 0/0/1/0, and a CH at 1/1/1/1, it's a fun combination being able to just sit back and farm low lvl mobs for, hides/bones is nice, and being able to send pet's in during a real battle is alot of fun.




Me and 1 person for the past cpl hours were killing off giant Peko peko's on naboo, about 7k hams per each, it was fun being able to switch the tank from me to the pet, as I went along, and my friend would sit in the background and pistol, and heal both me and the pet, it worked out really nice and gave some very good exp.

gilseed
Sun Sep 07, 2003 9:41 am
#4

tk/bh is not possible unless you wanna be low-mid level in both. i'm a tkm/ch/doctor. i'm shedding the ch so i can have enough pts to make buffs. then i will truly be solo.
Kishmond
Mon Sep 08, 2003 4:25 am
#5

Im working towards TKA/Commando right now.



Temell Emmoch


Mos Eisley, Tatooine


brawler 3-0-1-2, novice marksman






Main character- Rawyak Oyros in Eclipse. Master doctor among other things. Special thanks to Martyr Kursk for helping me achieve this goal. /bow

Beta is over ... time to go back into hibernation...
SiPE
Mon Sep 08, 2003 5:00 am
#6

Right now i'm TK/Master CH (TK 0,1,3,1)


I have to say it's a great combo if you solo a lot

AciDShOrT
Mon Sep 08, 2003 5:18 am
#7

I am a Teras Kasi / Ranger.... i find the combination fun because it allows you to be sufficient on your own whenever you are. Though you won't be a PvP monster, you have a lot of freedom on any planet you decide to adventure on.
Pthalio
Mon Sep 08, 2003 7:35 am
#8

I'm a TK and a dancer. It seemed like a good match.. the phyciality of both professions and It give me a good break from the grinds.. when i get tired of dancing I go kill stuff.. when i get annoyed killing things I go dance. I"m thinking about doing some in scout just so i can run up hills faster (that's what I was told anyway).



Y'Kari Idoru Former Master Dancer / TerasKasi
cPost NGE CL54 Smugglerd
cJuganoth Valley Tatooine d
Y'leehi Master Tailor/Master Architect
cPost NGE Master Trader - Structurald
cHouseware & Structure Vendors Pending d

Ekryth
Mon Sep 08, 2003 7:50 am
#9

These are my skills as of now: TKA-0/1/0/0(I think that's right, all I have is unarmed knockdown), Medic-4/3/4/1, Marksman-0/4/1/4, Scout-4/0/4/1, CH- I have no skills besides being a novice, I'm eligable for smuggler but I'm not really interested in that field, I'm like 15K from Pistoleer, and I have some other skills but none really matter. Anyways, I like the idea of CH, but the way I see it I'd rather be improving just my character instead of a pet. I wouldn't mind having a pet just for the hell of it though. I've been thinking hard on going commando just because if I go Master TKA, Master Commando(with of course master marksman) with all the rest in medic.. I should be pretty **edit** good on PVP and just going on adventures. Oh yea, I thought about carbineer instead of commando for the fact that you can use knockdown with carbineer too. But, could I use the carbineer KD from a farther distance and then run up and use my tka KD right after? Or is a KD a KD no matter what prof. (going by the 30sec rule.. which sucks! lol) Because if I could use both KD's during same target then I should be kicking ass on PVP. Just a thought. I hope this all made sense..


Ekryth Skyrunner




+Ekryth Skyrunner+-Tank- Born on date: August 1st 03'
+Ekraneyth Skyrunner+-Sith- Born on date: December 26th 03'
IronMaiden7
Mon Sep 08, 2003 8:01 am
#10






Ekryth wrote:

I thought about carbineer instead of commando for the fact that you can use knockdown with carbineer too. But, could I use the carbineer KD from a farther distance and then run up and use my tka KD right after?



I used the same rationale for getting the Low Blow pistolknock-down, but the last patch really did a number on the Smuggler's Dirty Fighting line's effectivemess. If they don't repair this line, I may go commando. Of course, after you hit an enemy with a commando weapon, there is no need to finish him off with TKA skills because he is already finished.



Why join the Empire?Because chicks dig Stormtroopers!Watch Jedi flick!
"Today's SWG Patch Notes: Found where people were having fun & removed it."
"Teras Kasi are NOT lethal, NOR nearly impossible to knock down or unbalance."
"Facing an opponent armed with ranged weapons, high-level abilities DO NOT enable him or her to evade blaster fire and close in quickly, bringing his or her enemy swiftly to the ground."

Gor_the_magnificent
Mon Sep 08, 2003 8:17 am
#11

I am a TKA (0, 1, 2, 1), CH (1, 1, 1, 1), and almost master carbineer. I am going to drop CH, because I usually never solo and almost everyone else in my PA has it. KD with carbineer eats up very little HAM compared to unarmed KD, which I'm sure you could guess.


I have used both in combination before. I have used ranged KD, then walked up and used unarmed KD. If the player is still down, unarmed KD does nothing to increase the KD status effect, just regular stat damage. Of course if he gets back up, you can use unarmed KD at your leisure, and it will work as it normally does.


I have found that using carbine KD and then spamming unarmed hit 2 does massive damage, so long as you play PvP one to one. I still think HAM costs for ALL TK special moves are too punitive, considering HAM costs for ranged weapon attacks are trivial in comparison.




GOR
Member of the Talusian Liberation Army (imperial)
Killer of rebels and script kiddies (l33t kids)
In the galaxy of Valcyn
On the planet Talus
Chariyc
Mon Sep 08, 2003 8:37 am
#12

Hello,


In a few days I will bea Master Brawler, Master TKA, Master Medic, and Doctor (0,4,3,0). Just finishing up my Master TKA now.


Master Brawler
Intimidate 2/Warcry 2: I help keep the MOB damage down.This seems a lot harder to do nowadays.
Berserk 2: If I'm low on Mind, I slap on my Composite and go Berserk2 for a few minutes and hope for the best


Master TKA
Major Damage. Period. I don't think any class can outdamage us.


Master Medic
Reduce Downtime. Heal when necessary. Stim D's are awesome.


Doctor
Buffing: 1-2k Buffs for up to 3 hours? Who doesn't want that?
Revive: Self explanatory for Guild/Group Hunts. ...although folks rarely die on my watch


Some things about things combination:
1. You can get kited like a ... kite. Get some faction pets, this will help stop MOBs from killing you using that technique. w/ the changes in accuracy while running, it's hard for PvPers to kill u by doing this nowadays.
2. Mind. Max that out, as well as the secondaries. w/ the ability to buff everything else, the only thing you risk dying from is Mind damage. Buy the mind buffs, they're worth the expense.
3. You're Slow. Walking up hills is more like crawling up hills. No scouting skills suck. (Oh, and no harvesting skills either.)
4. You depend on other people for things. This shouldn't be a problem since you will be rolling in the dough. Find a good Master Doctor to craft Enhance Kits. Find a good Master Chef to craft Mind food.


I know I'm having fun. It's slow gathering Faction, but I bet I'm gathering it faster than most other combinations out there. 21k Rebel faction and counting!


Itrisso <Legacy>
Ahazi
Master Brawler, Expert TKA, Master Surgeon

IronMaiden7
Mon Sep 08, 2003 12:51 pm
#13

I am at a crossroads myself. I have to decide on:


A) Master TKA/Master Creature Handler with Dirty Fighting pistol skills


OR


B) Master TKA/Master Commando


Right now, I am working my way up the TKA, CH, and Dirty Fighting skill branch, but I don't know if this is what I want or really how effective I will be in PvP. I can call and tame up to one level 25 creature, but I have never had a really powerful pet yet (using Greater Sludge Panther right now).


Now that Commandos are working, all that high power weaponry sounds like so much fun.


Decisions, decisions...




Why join the Empire?Because chicks dig Stormtroopers!Watch Jedi flick!
"Today's SWG Patch Notes: Found where people were having fun & removed it."
"Teras Kasi are NOT lethal, NOR nearly impossible to knock down or unbalance."
"Facing an opponent armed with ranged weapons, high-level abilities DO NOT enable him or her to evade blaster fire and close in quickly, bringing his or her enemy swiftly to the ground."

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