Teras Kasi Archive

Thread: Will There Be ANY Melee at all?

Jessalyn_Bohicat
Sat Nov 05, 2005 12:13 pm
#1

or should i just leave now?


seriously.. none of the 9 classes sound appealing to me aside from spy and entertainer, well i have looked now at every single skill box in spy and they all say "a RANGED attack that does xxx..." with exception beng the very first n00b attack they get...

i cant seem to find any of the promised melee abilities hidden in any of the other classes. and even then, with that possibility i wasnt happy. even aside form my heartbreak about losing teräs käsi itself - i do not enjoy ranged combat!!!11!

i dont wanna be ranged with a single melee ability. i want to be a melee combatant. that is the style of play im comfortable and happy in.









Jessalyn_Bohicat
Sat Nov 05, 2005 12:14 pm
#2

and please... don't tell me to be a jedi....









Taigei
Sat Nov 05, 2005 12:32 pm
#3


Hate to say it, but it's looking the Jedi are the only primary melee class.


I'm looking for poststs and pics on the new NGE boards.


/bow2

Message Edited by Taigei on 11-05-2005 02:34 PM

Jessalyn_Bohicat
Sat Nov 05, 2005 12:35 pm
#4



Taigei wrote:

Be a Je.., oh, sorry.

There is melee combat and skills, but not really a profession that is defined by its combat, such TK, Sword, Pike. The new professions (as far as I've seen) have mixed melee and ranged (and explosives, heh) roughly based on what makes sense for the profession. A Smuggler, for example, will use either blasters or dirty fighting techniques.

Look for posts and pics on the new NGE boards. Some players have already listed the skills and bonuses for some of the classes.

/bow2






i did look.. the only one ive seen the specific skills for each thing descibed are jedi and spy - and spy only has ONE damage attack that is NOT listed specifically as "a ranged attack that does xxx"

i dont really.. want... to be a bh.. or a smuggler.. or a princessleia whatever the hell









Vordermark
Sat Nov 05, 2005 12:36 pm
#5

You may have some light at the end of the rainbow, my fellow Teras Kasi Masters, it may be in the form of Melee Commando. I cought this in the Commando Threads, and it looks like we may have the ability in commando to go either Melee or Range. I hope this turns out to be true




irpants
Sat Nov 05, 2005 12:45 pm
#6

My inside sources tell me yes.
To bad they aren't adding TKM in, I was getting close to finishing it on my alt



ðo
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zaguku
Sun Nov 06, 2005 12:29 am
#7

i was on the tutorial for about 5 minutes before it died out and didnt work and created a commando to see what melee moves it had so i know what to do with my tk after this hits live



i found NO melee moves under any of the commando areas so im not sure where the melee moves in commando


Jessalyn_Bohicat
Sun Nov 06, 2005 10:44 am
#8


zaguku wrote:

i was on the tutorial for about 5 minutes before it died out and didnt work and created a commando to see what melee moves it had so i know what to do with my tk after this hits live

i found NO melee moves under any of the commando areas so im not sure where the melee moves in commando







on the commando forum it was mentioned by several people that even tho the specials dont say "melee" on them, they can for the msot part be used with fists as well as with a ranged weapon. this is a VERY good sign, at least for me.

at the cu, i was a tkm/m.commando, and had been for maybe 7-8 months. i was very proud of my template, my equipment, and the skill i had with that difficult combo (where in the time of def. stackers and saber block, my highest defese was 35). all my gear became worthless crap, which i had to destroy for adk's again. and now, adk's are useless! i shoulda jsut left em on my old sentimental weapons so i could ahve that lil bit of history still...

as you can imagine, the cu was devastating to me. the fact that i am coming back to what i was before (tk/commando) is hilarious to me

/sigh @ soe

Message Edited by Jessalyn_Bohicat on 11-06-2005 09:44 AM









Yosho_Tarien
Sun Nov 06, 2005 11:55 am
#9

There are knuckler certs in smuggler. Though I haven't gotten to try it out long enough to know if it's any good. Looks like they're still adding things because those weren't there before.



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Long Live the Teras Kasi!
It's the community stupid!

zaguku
Sun Nov 06, 2005 3:10 pm
#10






Jessalyn_Bohicat wrote:




zaguku wrote:

i was on the tutorial for about 5 minutes before it died out and didnt work and created a commando to see what melee moves it had so i know what to do with my tk after this hits live



i found NO melee moves under any of the commando areas so im not sure where the melee moves in commando










on the commando forum it was mentioned by several people that even tho the specials dont say "melee" on them, they can for the msot part be used with fists as well as with a ranged weapon. this is a VERY good sign, at least for me.

at the cu, i was a tkm/m.commando, and had been for maybe 7-8 months. i was very proud of my template, my equipment, and the skill i had with that difficult combo (where in the time of def. stackers and saber block, my highest defese was 35). all my gear became worthless crap, which i had to destroy for adk's again. and now, adk's are useless! i shoulda jsut left em on my old sentimental weapons so i could ahve that lil bit of history still...

as you can imagine, the cu was devastating to me. the fact that i am coming back to what i was before (tk/commando) is hilarious to me

/sigh @ soe

Message Edited by Jessalyn_Bohicat on 11-06-2005 09:44 AM





how can you use fists with ranged moves? all of the moves in commando and other areas ive looked at are ranged moves that is what bothers me.


i love my melee stacker that is master tk and i want to stay that way but i dont know how im gonna use my knucklers when it says the move is a ranged attack
Jessalyn_Bohicat
Sun Nov 06, 2005 3:27 pm
#11


zaguku wrote:


Jessalyn_Bohicat wrote:

zaguku wrote:

i was on the tutorial for about 5 minutes before it died out and didnt work and created a commando to see what melee moves it had so i know what to do with my tk after this hits live

i found NO melee moves under any of the commando areas so im not sure where the melee moves in commando







on the commando forum it was mentioned by several people that even tho the specials dont say "melee" on them, they can for the msot part be used with fists as well as with a ranged weapon. this is a VERY good sign, at least for me.

at the cu, i was a tkm/m.commando, and had been for maybe 7-8 months. i was very proud of my template, my equipment, and the skill i had with that difficult combo (where in the time of def. stackers and saber block, my highest defese was 35). all my gear became worthless crap, which i had to destroy for adk's again. and now, adk's are useless! i shoulda jsut left em on my old sentimental weapons so i could ahve that lil bit of history still...

as you can imagine, the cu was devastating to me. the fact that i am coming back to what i was before (tk/commando) is hilarious to me

/sigh @ soe

Message Edited by Jessalyn_Bohicat on 11-06-2005 09:44 AM



how can you use fists with ranged moves? all of the moves in commando and other areas ive looked at are ranged moves that is what bothers me.
i love my melee stacker that is master tk and i want to stay that way but i dont know how im gonna use my knucklers when it says the move is a ranged attack





yeah i know. lol.

but, the ppl that get to actually play, say the specials can be used with fists. /shrug

i cant get past the falcon, meself, so i really dont know just reporting what im told in the hopes its correct.

Message Edited by Jessalyn_Bohicat on 11-06-2005 02:27 PM









DarkAgeTat2
Sun Nov 06, 2005 7:02 pm
#12

I tried jedi to see if it woud be compatable as a TKA. I only got to level 10, but all the specials worked fine with bare fists and the vibro knuckles. It almost seems as if it's an alternate route to TKA since you recieve vibro knuckles even after being able to create lighsabers. It's also the only class that I know of that not only do younot get certification for armor but also get self buffs like COB to offset the armor loss. You will get some flashy effects by using specials, but the first special if you are going bare fisted has a knee animation.



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CrespoOfBria
Sun Nov 06, 2005 7:09 pm
#13

All profs. have melee capabilities.



xCRESpO x
You cannot use knockdown recovery while knocked down
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