Teras Kasi Archive
Thread: Dizzy/KD not keeping the NPCs down today
I know they continue to try and get up and that they hit you when they get up. That is not the issue.
I am in the Hyperdrive station killing Rebels. I am /dizzy the /KD2 them. After three attempts to get up. They actually DO stand back up. They DO have the dizzy icon in the state bar. They are able to overcome dizzy to stand back up now.
This morning a Rebel player /KD2 me. No matter how often I tried to stand I could not. I wonder why the Devs are letting the NPC get back up while STILL dizzy,but not players?
Correction...after TWO attempts to stand back up they actually do stay on their feet while dizzy.
Watch yourselves out there TKAs, KD2 no longer keeps them down.
Additional: just had 3 SMs all three dizzy and then KD2.
1 got up after 2 attempt
1 got up after 3
The last did not get up at all.
This is strange
That we cant as PC is a diverent system, might be nice if we had some chance to stand up though.
Li-Se
Rennyn wrote:
Its working properly now. Even when you are dizzy you have a chance of standing up. The mobs keep trying just like you would if dizzy/KD'd. Its way more balanced now.
Agreed, works perfectly now.
Makes combat a little bit more risky too. Wasn't much being able to wade into a ton of npc's and just kd/dizzy them and then sit down for a breather and go make a cup of tea.
A small solution to this problem which i had mentioned a few times before is to use lunge once they get back up if your KD timer has not rest yet....the NPC's dont have enough AI to know not to try and stand back up while dizzy and fall back down into a KD again and it usually takes them another 2-3 or so trys to get back up... usually with in that time period your KD will reset and you canuse it again... if there still alive at that point.
Some may find this to work wonderfuly while some may say it does not work....but everytime i pull off lunge on an NPC and force it to kneeling, it will try to stand back up and KD's itself.
I was using this before patch too, as sometimes the odd npc would stand back up. So you just lunged at him, then he'd try to stand and bam, flat on his back again.
marteh000 wrote:
A small solution to this problem which i had mentioned a few times before is to use lunge once they get back up if your KD timer has not rest yet....the NPC's dont have enough AI to know not to try and stand back up while dizzy and fall back down into a KD again and it usually takes them another 2-3 or so trys to get back up... usually with in that time period your KD will reset and you canuse it again... if there still alive at that point.
Some may find this to work wonderfuly while some may say it does not work....but everytime i pull off lunge on an NPC and force it to kneeling, it will try to stand back up and KD's itself.
Yes it does work perfectly. I thank you and this TKA board for that. You guys have some good info.
I made TKM this weekend and let me say again kung foo rocks!
That lunge trick actually makes sense from a RL martial arts standpoint.
Now was that intentional, you think, or just a happy accident on the part of the design? ![]()