Teras Kasi Archive

Thread: I think TKA finally got their wish

Spuzzed
Thu Jul 01, 2004 11:57 pm
#1

A nice roleplaying side effect of the BH skill reduction is that now TKA can finally get some content in the way of hunting Jedi. You can get TKM and Investigation 3 with 34 skill points left over. TKA's will finally be able to do what their SWG lore has said we are... Jedi hunters.
antares_Kauri
Fri Jul 02, 2004 5:12 am
#2

TKA have never been Jedi hunters in-game or inany story outside the game.


antares

master pikeman



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Nuckman
Fri Jul 02, 2004 6:21 am
#3

I could see them moving it to Investigation 4 but at master that is just retarded



-Colonel Alic Sa'o-
JuCat
Fri Jul 02, 2004 10:18 am
#4






antares_Kauri wrote:

TKA have never been Jedi hunters in-game or inany story outside the game.


antares

master pikeman






EXACTLY, The Tera Kasi Order was founded to watch over the jedi, they were never intended to be jedi hunters. I do find all the references to Jedi fearing TKM's in the EU to be very interesting, but as it stands this is not the in game reality....






JuJu VooDoo .. AI


comandobob
Fri Jul 02, 2004 12:33 pm
#5

not really the BH are pushing for the Jedi mission to be made MBH instead of invest3 , and i think this is a good idea , not that i dont like hunting Jedi




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Spuzzed
Fri Jul 02, 2004 5:59 pm
#6

The Devs have been quoted as saying that the TKA are SUPPOSED to be designed to fight the Jedi. Once I find the quote Ill post it here.
Spuzzed
Fri Jul 02, 2004 6:10 pm
#7


http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=35235&highlight=tka+fight+jedi#M35235

This is the response to the Jedi Punchlist. At the very end of TH's post he makes a lot of refrences to the TKA as well as some history. Why that part of his post was never stickied here will forever elude me, however the Dev statement is there regarding the TKA.

To which I replied, "Vort - - this is Star WarshistoryTeras Kasi is a martial art that was specifically designed to combat Jedi. It’s been twisted a bit today and I'll follow up with that."

Thats one of the quotes from TH.



  • No, TK is NOT being balanced by the developers as a SWG profession specifically to fight Jedi.I apologize for the confusion. (This was an old pre-launch discussion point).


  • Melee blocking in the game while not visible accounted for in the final reckoning.If melee attacks go through, there are innate Jedi Defenses that will protect against this.

    That is the second quote. Its very conflicting as its basically saying "yeah TKA is a martial art designed to fight Jedi.... But were not going to make it that way in SWG..."

    So from a roleplaying sense Teras Kasi WAS designed to fight Jedi. But from a SWG sense its not going to be that way. Roleplayers will be happy (although I dont hear of too many roleplaying TKA lately...)


    • Message Edited by Spuzzed on 07-02-200406:15 PM

      Message Edited by Spuzzed on 07-02-2004 06:16 PM

      nerfherder321
      Fri Jul 02, 2004 7:29 pm
      #8






      JuCat wrote:





      antares_Kauri wrote:

      TKA have never been Jedi hunters in-game or inany story outside the game.


      antares

      master pikeman






      EXACTLY, The Tera Kasi Order was founded to watch over the jedi, they were never intended to be jedi hunters. I do find all the references to Jedi fearing TKM's in the EU to be very interesting, but as it stands this is not the in game reality....





      no.. the history...claims that we hated jedi, because of something in the past...the people abused it, and so we went and killed the jedi... because of something... supposeldy we killed the bulk of the jedi during the wiping out or something rather than...vader... as you can guess...




      Cheat Fetto
      Ransaak
      Fri Jul 02, 2004 8:21 pm
      #9

      Sorry to be a BH intruding on your forum but...


      SOMEONES GOT TO FIGHT THE D@MN JEDI!


      Our ranged attacks make us useless and frankly you guys with our invest 3 line is pretty much the only way to get the 20 jedis dueling in the starports out. So pick up invest 3 and get in the hunt. I beg of you.


      /salute
      Spuzzed
      Fri Jul 02, 2004 8:57 pm
      #10

      A friendly face is always welcome on the TKA boards. Im sure with a lot more people getting investigation 3 youll see a lot less Jedi. I think this was intentional by the Devs in order to control the ever growing Jedi population.
      Chibi-Tux
      Fri Jul 02, 2004 11:11 pm
      #11

      Since when were the art of the Teras Kasi used for fighting Jedi? I don't remember reading anything about this in all of the 50+ Star Wars novels I own and have read. Last I heard this was really something created by a group of fans for something they created, which had NOTHING to do with the real Star Wars, and it was never approved (or probably even seen) by George Lucas. In fact, the arts of the Teras Kasi were actually part of the training in the Jedi Temple. Darth Maul was also a master of it, and several other martial arts. (If you want proof of this, go read Darth Maul: Shadow Hunter.)


      ~Chibi-Tux~



      ~ Nokhoi
      SolarWraith
      Sat Jul 03, 2004 7:27 am
      #12


      With all of that being said, here are the important parts:





      • No, TK is NOT being balanced by the developers as a SWG profession specifically to fight Jedi.I apologize for the confusion. (This was an old pre-launch discussion point).

      I think the Not being balanced by develpers as a SWG profession specifically to fight Jedi was a hint there Spuzzed. You even posted that in your link. I think they should make TKMs able to fight and kill jedi but I also think they should make it as hard as getting jedi. For just a profession that doesnt take long to master I cant see them allowing us to be able to kill a profession thats takes months maybe longer to master. In my opinion they should make us uber like jedis but harder to get novice. Maybe like quest based like the new jedi publish 10. That would give a balance to jedi and the normal professions. Just an idea and that would settle alot of arguments on the professions against jedis.




      "Be mindful of the living force young padawan"
      Ny-loc
      Sat Jul 03, 2004 9:02 am
      #13

      I did not once ask for the ability to hunt Jedi. I'd go BH if I did, because I was told by the devs a year ago that BH was or would eventually be the anti-Jedi class. I would much rather just make BH hunt normal targets (like a BH usually does...I know thats whats planned) and not HAVE any Jedi to hunt in the first place. Much better roleplaying opprotunities with no Jedi at all than with the absurd number there are now. Could make up something about a Jedi war in which nearly all were exterminated. At least that would account for the random NPC Jedi wandering around.

      If they really needed Jedi in the game, they should have actually made it hard. I don't care what anyone says, grinding 30+ professions is just time consuming and stressful, not hard. And it certainly is a sorry method for becoming a Jedi in the first place. I grinded 4 in a few days (I wasn't a hologrinder, just getting my character finished) with no trouble at all. I actually had fun with it.



      Ny'lok (Lowca, Tatooine)
      "I am become Death, shatterer of Worlds."
      ---Teräs Käsi Master
      ---Master Swordsman
      ---Fencer in training
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