Teras Kasi Archive

Thread: Who can post the best TKA temp

gpoliece
Mon Jul 18, 2005 10:58 pm
#1

Who can.... if you can post em ...lets see whos got the best temp



Gpoliece ~jedi padawan~
Acaila
Tue Jul 19, 2005 1:17 am
#2

There's a gazillion threads about templates around here already, are you sure none of them are of use to you?



---------------------------------------------------------------------------------------
Osskim Tsalik
Master Smuggler / Master Pistoleer / Combat Medic 0004

Israfael Quiroma
Master Pikeman / Master Swordsman / Master Brawler / Teras Kasi 0400 / Novice Medic
maRRsTu
Tue Jul 19, 2005 1:49 am
#3

Lets make this be the end all be all one and hopefully get it stickied.



=-Marrstu Taglee-=


-=Master of Nothing=-






Please drop off all auction winnings at -870 -3421, Correllia.


Check out MaRRsTu's shop at Universal Mall, Corellia


maRRsTu
Tue Jul 19, 2005 2:20 am
#4

Ok here are the best TKM temps I can think of.

TKM
Medic 4/2/4/0 (Bacta toss comes in handy for ranged heals and IS better then Bacta Jab.)
Swordsman 4/0/3/4 (This gives you power attack Loads of accuracy and advanced armor break)
Doctor 4/0/0/4 (Everyone wants to buff and heal. Action, Mind and speed buffs rock my socks)

This should give you CL 80 if not drop the bacta toss and pick up 0/0/4/0 In swordsman. (+25 Healing BE clothes let you heal like a master). With a REZ arm you can well ummm rez. I am thinking about this template but have yet to make my mind on it.

TKM
Swordsman 4/2/4/4
Doc 4/0/0/2

This one is like the temp above but you pick up a nice little +5 speed

TKM
Doc 4/0/0/4
CM 4/0/0/0

This template has low damage output I have no idea how the heals are they do stack from both lines but how well I do not know.

TKM
Defender 0/0/0/4 (State resist)
Enhancer 0/4/0/4 (Provides you with force armor which maxs you at 10k innate (50%dam reduction) and meditate so you can regain your force)
Healer 4/0/0/0 (Healing DUH!)
Novoice Powers (Give you more force regen and max)
Novoice LS (Give you more force regen and max)

This is a template I have been thinking about because only thing is I dont know if you will have enough force macro force armor and heal. If you do that is great it will make you a true tank.

TKM
Master enhancer
Healer 4/0/0/0

This temp is simple you get lots of force with it and all the enhance bells and whistles.


TKM
Master Doc
Swordsman 0.1.0.3 (Armor break and accuracy)

This is my template it is realy simple though I am looking for a change


TKM
Master Swordsman
Doc 4/0/0/0

This template gives you the real damage Healing is not far from doc but you cant buff or rez.



=-Marrstu Taglee-=


-=Master of Nothing=-






Please drop off all auction winnings at -870 -3421, Correllia.


Check out MaRRsTu's shop at Universal Mall, Corellia


Dynonychus
Tue Jul 19, 2005 5:51 am
#5

Depends on what is meant by "best", really. Everyone has their own interpretation.


For myself, I like TKM/MSwords/0040 Dancer. TK for the style and defense, Swords for the damage output and Area Taunt, and Dancer cause it's fun and gives me something to do outside of combat(oh, and the little buff thing, but that's more a perk than an actual reason).




----------------------------------------------
Dancer for Fun
Teras Kasi for Life
Hoping someday I can once again do both
Ocidry
Tue Jul 19, 2005 10:25 am
#6






maRRsTu wrote:
(Bacta toss comes in handy for ranged heals and IS better then Bacta Jab.)





True, but you can bacta jab while in motion, bacta toss stops you for a little bit.


anyways, i like TKM/MDoc/Mbrawler and a fs tree. You can take infiniant amounts of damage with it




g[[[g[w]g[[[g[w]ggWX[gggggggggggggggggggggggggggggg)

Dandon Char

Server: Interpid

(ggggggggggggggg}gg[w][[[[[ggg


xerojs
Tue Jul 19, 2005 1:06 pm
#7

TKM,MBrawler, Fencer 4/0/1/4, Swords 0/0/4/4, Pikeman 0/4/4/0


Damage, Accuracy, Defense...... A beast!


Not good for PvP since I would need a Doc, but my god! I feel sorry for those poor little creatures.


OneGaiFromTokyo
Tue Jul 19, 2005 1:13 pm
#8

with this template i do awesome..


TKM

Swordsman 4/0/4/4

Doctor 4/0/0/4


i can buff and do good damage.....jedis always doubt this template and now i killed Serle and some other ones...
Boll
Tue Jul 19, 2005 2:40 pm
#9

TKM / 0-4-4-4 Sword / 4-0-0-4 Doc This gives you 5 skill points to use somewhere else such as FS skills. With 0-4-4-4 Swordman you dont get power attack, sword accuracy or speed. Not having power attack is no big deal since you have critical hit which does a lot more damage. The accuracy and speed is not an issue either since the doc speed buff makes u fast as hell and you can get tons of accuracy from food and CAs. One of the great things about this template is that you can use any melee weapon you want. Some people would argue that you should use a sword or unarmed weapon with this template so you get the most defense out of the template. That may be true but i don't think it matters to much. COB and TK Inate Armor is where your main defense comes from. Deminishing returns has made it so more defense is not better. Personally I will use the Knucklers of Katarn but you dont have to use this weapon.


The numbers:
General Melee Accuracy +120
General Melee Speed +35

Melee Defense +160
Ranged Defense +115


One-handed Melee Defense +40
One-handed Weapon Accuracy +65
One-handed Weapon Speed +30
Two-handed Melee Accuracy +80
Two-handed Melee Defense +50
Two-handed Melee Speed +55
Unarmed Accuracy +75
Unarmed Damage +345
Unarmed Defense +75
Unarmed Speed +65


Somebody else said in another post that TKM+Any melee Prof+Doc = good template. I agree TKM gives u good defense, doc gives u heals and your free to take whatever other melee profession you enjoy playing. It doesnt matter if you are sword, fencor, or pikeman. Its all about enjoying the character you play and learning how to use your professions to the best of your abilities.


I can tank up to around 10 lvl 80 pickets while my group picks them off one at a time. I can solo Rancor lairs. I can solo those sexy nightsisters and shrug off any aggro I get while doing it. I can tank ancient kraytes just fine as well as Jedis. There is nothing more fun than that. Oh yeah being on the front line with your fellow jedi in large scale pvp battles is great fun too. When the battle is over and the jedi that fought beside you compliment you on how well you fought you will be glad your a TKM.


Hope this helps.
PeteCJ1970
Tue Jul 19, 2005 3:34 pm
#10






Boll wrote:

TKM / 0-4-4-4 Sword / 4-0-0-4 Doc This gives you 5 skill points to use somewhere else such as FS skills. With 0-4-4-4 Swordman you dont get power attack, sword accuracy or speed. Not having power attack is no big deal since you have critical hit which does a lot more damage. The accuracy and speed is not an issue either since the doc speed buff makes u fast as hell and you can get tons of accuracy from food and CAs. One of the great things about this template is that you can use any melee weapon you want. Some people would argue that you should use a sword or unarmed weapon with this template so you get the most defense out of the template. That may be true but i don't think it matters to much. COB and TK Inate Armor is where your main defense comes from. Deminishing returns has made it so more defense is not better. Personally I will use the Knucklers of Katarn but you dont have to use this weapon.


The numbers:
General Melee Accuracy +120
General Melee Speed +35

Melee Defense +160
Ranged Defense +115


One-handed Melee Defense +40
One-handed Weapon Accuracy +65
One-handed Weapon Speed +30
Two-handed Melee Accuracy +80
Two-handed Melee Defense +50
Two-handed Melee Speed +55
Unarmed Accuracy +75
Unarmed Damage +345
Unarmed Defense +75
Unarmed Speed +65


Somebody else said in another post that TKM+Any melee Prof+Doc = good template. I agree TKM gives u good defense, doc gives u heals and your free to take whatever other melee profession you enjoy playing. It doesnt matter if you are sword, fencor, or pikeman. Its all about enjoying the character you play and learning how to use your professions to the best of your abilities.


I can tank up to around 10 lvl 80 pickets while my group picks them off one at a time. I can solo Rancor lairs. I can solo those sexy nightsisters and shrug off any aggro I get while doing it. I can tank ancient kraytes just fine as well as Jedis. There is nothing more fun than that. Oh yeah being on the front line with your fellow jedi in large scale pvp battles is great fun too. When the battle is over and the jedi that fought beside you compliment you on how well you fought you will be glad your a TKM.


Hope this helps.






I have this exact template and love it for the reasons stated above. I used my extra 5 skill points for Bacta Jab, both for easier heals in groups and for the speed issue others have mentioned.


The limiting factor for this one is the Action pool, even when while kneeling. It is better with a PUP on the KK's and food/spice, but it still becomes a problem after awhile. Still, you can alternate Melee Hit with Sweep/Dizzy/Armor Break/Head hit in perpituity when you get down to 0 Action



Nakim Rekal - Imperial Colonel - 100 Badge Club
TKM - MDoc - Swords 0130
Real-Folk-Blues
Tue Jul 19, 2005 3:42 pm
#11

TKM, Master Swordsman, Brawler 4/4/4/1 Medic 0/0/2/0

C.P. Novice E.R. lv2 (almost 3) in Melee Def. (comp is dead so i cant get on to play... /_\ )

I Have had it for some time, i dont think ill change. its great fighting along the jedi (as stated above). Too bad my friend can beat me with his template of: Master Pistols, master smuggler carbs somthing and master marksmen.... But i dont PvP much anyways.














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tenxero
Tue Jul 19, 2005 5:26 pm
#12

Hello All, I'm new to SWG and the SWG Community. I've set my mind on being a Master Combat Medic. I'm looking for a compliment to that but I don't want to be a Bounty Hunter since it seems everyone I meet on my server (Tarquisis... or something like that) seems to be a Bounty Hunter or Jedi.


Would MCM and MTK be viable?


what would you add to it with the leftover points.


All feedback welcome, and thanks in advance.


Xusia.

maRRsTu
Wed Jul 20, 2005 12:26 am
#13



Ocidry wrote:


maRRsTu wrote:
(Bacta toss comes in handy for ranged heals and IS better then Bacta Jab.)


True, but you can bacta jab while in motion, bacta toss stops you for a little bit.
anyways, i like TKM/MDoc/Mbrawler and a fs tree. You can take infiniant amounts of damage with it





Well if you are PVE ing that is not a problem and its not like you sacrifise one for the otherr this is just picking up a good heal for the cost of a few points.



=-Marrstu Taglee-=


-=Master of Nothing=-






Please drop off all auction winnings at -870 -3421, Correllia.


Check out MaRRsTu's shop at Universal Mall, Corellia


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