Teras Kasi Archive
Thread: *TESTED* The NEW way to SOLO EFFORTLESSLY
I present for you cookbook directions to soloing as easily as you did pre-KD nerf:
#1. Hotkey your knucklers. Un-equip them.
#2. Pull solo creatures
#3. Use unarmedLunge1
#4. Use unarmedDizzy1
#5. Use 2 or 3 styles of your choice.
#6. Use Knockdown1/2 only as needed
#7. Use knucklers for normal hits if you get bored of styling.
What's up here?
Damage for specials has been boosted dramatically. Here's some random numbers I observed. This is for a TKA with Power 4, Human, WITHOUT KNUCKLERS.
Aryx Slash (Unarmed Blind1) 333,426, 401, 382
Screaming Squill (unarmedStun 1) 331, 422, 400, 318
Gundark slap (unarmedDizzy 1) 321, 414, 501, 402
All of these cost -45 Action each use, with my Quickness attribute set at Human max (550)
unarmedHit2: 701, 814, 644, 722
Dizzy. Dizzy has seen a huge increase in effectiveness. The red-con Escaped Nightsister Slaves I was fighting fell down an average of 2x each.
The +50% damage bonus for targets that are knocked down (state: on their back) seems to work smashingly well with no-knucklers styles. Throw a few unarmedHit2's at stuff that's down for 700-800 damage with NO KNUCKLERS, and CHEAP HAM COSTS!
Hope this helps. Suddenly I'm enjoying the game again. And styling my ass off with almost no knuckler use at all. =o)
Scot
I hate to say it but this is just how fencers have been soloing all along. Only works on humanoids though, unless they changed that this patch too.
Can you do us a favour and try this on a white con or better quadruped? I am refraning from logging in myself today so I don't blow a bloodvessel =)
HAM is not a problem as soon as you toss those VKs away.
Oooh one thing though - I was using unarmed lunge 2 -- I'll go try it with lunge1.
Heh please do - I used unarmedlunge2 and knockdown2 and unarmed dizzy extensively and not once did I seequadruped fall down trying to stand back up.
Problem is that kd2 resulted in a knockdown + dizzy that even humanoids have no problem standing up from. Supposedly you have to use unarmedlunge1 + unarmed dizzy to make them start keeling over when they try and stand... and nobody ever got this combo to work on non-humaoids either...
I'd be happy if soe changed this too today, then we'd have a new cheap way to keep things down...
I'm actually killing things 50% faster now and enjoy doing all my flippy ninja moves
Hey, thanks for the encouragement. I have always wanted to be able to use more specials AND not have to use a vibro knuckler. I never liked the way they look. Plus I thought part of the advantage of unarmed was that you didn't have to spend money on a weapon hehe.
Anyway, thanks again for the info.
Yep, I read your message, I was just replying to the messages =)
Unfortunately, if everyone starts doing this, the fencers will get mad when we all get this nerfed too hehehe. Like knockdown was to us pre-nerf, this particular combo is to them - their bread and butter.
I still am not sure that unarmedlunge1/1hlunge1 + dizzy works on non-humanoids though. Fencers have told me it does not, maybe check their forums? Or just run a few tests yourself...
Sorry, but if you read my message I did specifically recommened unarmedlunge1 + unarmed dizzy.... Any other combo does not come recommended... and I still think it is for humanoids only until someone canshow otherwise.
I don't understand how people say sytling there ass off. With the increased HAM cost you can't, unless it's just me.
The MIND cost for moves is huge now, before patch -64 mind KD with VK now -220 and -68 without VK, that's with a 600 FOCUS, so I don't see how you can style so much I can't. Is it costing me so much MIND and everyone else it isn't?
If it's -68 no VK mind cost to me and I have 1100 MIND 600 FOCUS 600 WILLPOWER I don't see how someone else with less stats can be styleing to much, please help.
Thanks
PS I know when the -68 show over my head isn't 1 for 1 to mind damage. Which I think is stupid but that's another issue, I still run out of MIND fast and I have maxed stats
"Actually soloing creatures is MUCH more difficult now. As a Ranger that sucks. Yes because an NPC falls down dizzy and stays down, we can still solo them fairly well. For us primary creature hunters, we've been dealt a painful setback. "
Well, I hate to say it, but be careful what you ask for in future. You were publicly in favour of them nerfing knockdown, as was I, butin aless vocalsense. They gave us a lot more than we bargained for. They didn't just nerf knockdown, they killed it.
You wanted us to stop being 1 trick ponies, and we are. Now we're no trick ponies ) Knockdown was our bread and butter, and I hate to say it, using this combo as your bread and butter is in no way shape or form different than being reliant on knockdown. Rely on it too much and it will get nerfed.
Pre-nerf - kd1 and kd2 was used to hold the mob immobile while we killed it by dealing a thousand meager blows. Post-nerf - dizzy and lower posture causes it to fall immobile to the ground while we kill it with a thousand meager blows.