Teras Kasi Archive
Thread: I can't believe all the complaining
Seems I am the only person who thinks TKA offense was way to powerful.
I was able to solo almost anything red and get 5k-6k XP off it. All they did was put our offensive more in-line. I have to fight white stuff now, and yellow if I don't mess up.
The big problem was never our offensive capabilities, we should be complaining that about our defense. We should be the tanks of SWG. Put out small offense, but have HUGE defense. Meatshields.
Makes the pvper better that way.
I am calling BS on this one. 5 to 6k exp solo melee. Did you solo darth vader too?
Btw I have a marksman and a TKA, and I have to admit I can kill much tougher things with marksman then with a TKA. I think we need an improvement on HAM costs which are WAY too high right now, and more melee defense (note i didnt say ranged defense).
And stop that silly idea of tanks. We have to be able to solo pretty well, that requires offense too. I am not a punching bag, I am a fighter. There is a fricken difference.
No complaining here, happy with the patch.
Just fight using vk.
When you're hit, remove them, knockdown, reequip.
Just right before !
If you can't take a single white or yellow-con mob, then you're unskilled at pressing keys or you got very bad vibroknucklers.
If you can, welcome to a solo-balanced class (no, you weren't intended to solo rancors like I did 2 boxes before master tka).
Most TKAsthat are complaining about nerfs is because TKA was nerfed every patch last 2 months. I gues next Patch TKAs will be removed from profession tree (that's only thing left).
TKAakaTnT wrote:
Most TKAsthat are complaining about nerfs is because TKA was nerfed every patch last 2 months. I gues next Patch TKAs will be removed from profession tree (that's only thing left).
Yep and another reason for the complaining is the fact that TKAs main skill now kills us to use it. Do the other classes have this??? Nope they can still fire off 10+ body/mind/action special moves and lose the same HAM that we lose using one move. I was all formaking knockdown take 5-10 seconddelay or longer so it could be used over and over and over rapid firebut what we got is just plain dumb.
Yep and another reason for the complaining is the fact that TKAs main skill now kills us to use it. Do the other classes have this??? Nope they can still fire off 10+ body/mind/action special moves and lose the same HAM that we lose using one move. I was all formaking knockdown take 5-10 seconddelay or longer so it could be used over and over and over rapid firebut what we got is just plain dumb.
That should say could not be used over and over.....can we get an edit button
I am not 2 bars from master but you honestly think a 9x increase in HAM cost for unequiping VKs is balancing? I think thats a bit dramatic also its a loop hole. In reality it should take a lot more time to equip and unequip(oh crap I am giving them another way to nerf us)but no most people probably wouldn't agree with that either. Just be the push over and let them stomp all over your profession. I know there is alot of complaining about this and thats cause it deserves it. You and the minority few may be happy and thats great but Teras Kasi should be more powerful than they are pre-patch and be a force to be feared not laughed at. I really enjoy playing Teras Kasi for the fact I do not have to group. Its not that I don't like grouping and being socialable but I don't have the time to join a group or gather with people and play the way it should play. Plus most Teras Kasi don't make crap for exp while grouped with a bunch of ranged users anyway. TKA offense was right online or even weaker than it should be plain and simple. I am really surprised Lucas Arts lets this kinda stuff happen to a game they licensed out. They are the ones who wrote the history way before SWG, and Teras Kasi are alot more powerful in the intended Star Wars universe than they are in SWG. My 2 cents and sorry for ranting!!!!
Sobec Anun'Ra
Kettemoor
There shouldn't even be a delay in KD,
If you've ever tried the evil ewok or similar caves, even the most skill TKA needs to spam a couple KDs cause the first 2 prolly won't work and by then you are dead. Thats where TKAs were at least mildly useful in groups.