Teras Kasi Archive

Thread: TKA Overpowered??

Geevo
Mon Feb 09, 2004 3:38 am
#1

I am a Master Smuggler/Master Pistoleer & 4/3/4/4 TKA (will master tomorrow) ...


I cause more damage as TKA than a Master Pistoleer ... do you think that it is right for hand-to-hand to be so much better than a pistol?


I enjoy TKA ... don't get me wrong ... I just think that fist v. pistol ... pistol should win. Am I nuts? Do you think Pistoleer is under-powered? Do you think TKA is over-powered? Or do you think they are 'just right'?



Col. Weiss, Knight of the Old Republic
Ace Pilot of the starship Errant Venture

Light Jedi Elder
Col. Geevo Deem, The most elder Smuggler on Intrepid
Founding Mayor: Veteran's Retreat on Lok
Cielago
Mon Feb 09, 2004 3:50 am
#2

My thought on this matter : yawn


Sorry, I am border to read this kind of post since I play.






Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



Impetuousyouth
Mon Feb 09, 2004 4:02 am
#3

sorry the amount of damage a pistoleer/smuggler can do is ridiculous as you can knockdown, delay, stack bleeds and have area damage specials that do nearly 2k damage and can use weapons that circumnavigate the most popular type of armour ( composite on my server anyway has no stun defence, so a tangle pistol is essential) and you can do all this without getting 2 close.


tkm is an easy profession to cause lots of damage with which is why people often complain about the nerfs but learn how to use your professions effectivly and you'd much more effective on the battlefield





Cronhour - REJEK

'If you can't get their respect make damn sure you have their fear'
Ladoss
Mon Feb 09, 2004 5:38 am
#4

No, I don't feel that TKA is overpowered at all. In the case where a TKA gets in close to a target, should be dealing great ammounts of damage because they would "know where to hit" sort of thing. The pistoleer is awsome too. They have deadly accuracy, mass amounts of damage because of their speed, and can use great status attacks that the TKA cannot do. So, TKA vs Pistoleer being which is more overpowered? I would say a Pistoleer. But you won't hear me crying for a Nerf...



"Victims... Aren't we all."

Ladoss Tyraus & RoDragon
NeoEcks
Mon Feb 09, 2004 5:51 am
#5






Geevo wrote:

I am a Master Smuggler/Master Pistoleer & 4/3/4/4 TKA (will master tomorrow) ...


I cause more damage as TKA than a Master Pistoleer ... do you think that it is right for hand-to-hand to be so much better than a pistol?


I enjoy TKA ... don't get me wrong ... I just think that fist v. pistol ... pistol should win. Am I nuts? Do you think Pistoleer is under-powered? Do you think TKA is over-powered? Or do you think they are 'just right'?







i am a little confused... you say that you ARE a Master Smuggler AND a Master Pistoleer leaving you with 67 Skill points. taking Novice TKA leaves you with 32 Skill points... 4/0/0/4 TKA leaves you with 4 Skill points... so how in the galaxy do you have 4/3/4/4 in TKA? let alone enough points to MASTER it along with two other elite professions?


at any rate. i believe what you are running into is that after the nerf pistoleer became slightly under powered. what i do not understand (in addition to the skill points issue) is how you are not devistating people with the dirty fighting line in Smuggler. Last Ditch and Low Blow are some of the most amazing pistol attacks in the game. Bounty Hunter's Fire Shot is nice, but it is a DoT and thereby takes time. Last Ditch and Low Blow eat HAM bars like candy...





In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


VikaLine
Mon Feb 09, 2004 5:57 am
#6

Not when you take into account that all of the TK damage happens at 15 to 0 meters where as a Pistoleer can be wailing on you from 64m... Also combat spam is seriously reported incorrectly you will see hits for 2000 damage, but thats 2000 damage before resists are taken in. If you look at the ham you will see your not really hitting for 2k damage. I really wish the Devs would make the combat spam report system more effective, its not fun to wail on a 90% kinetic resist mob seeing 2k damage spam to see 10 ham damage fall off.



Vikaline
-Master Doctor
-Tera Kasi Master
LordSaibot
Mon Feb 09, 2004 6:00 am
#7

get a full set of buffs (all nine stats), a set of high kinetic resist ubese or composite, and master an elite combat profession, or brawler. Then go laugh at that "uber" tk that's killing everyone. With master brawler you can delay him for 20 seconds every 30 and during that 10 second window he has to pound through your armor and buffs, and probably heal. it won't happen. The only way tks can effectively compete with other pvp templates is to combo with something else.


TKMs are powerful, i'm not saying they aren't, but they can only do kinetic damage. Exploit this fact when fighting one. If you're buffed and have armor on, and you intimidate him, he can't kill you in 10 seconds. Re apply the warcry and go back to spamming whatever your best attack is. If you can hit the mind pool. It's all over.






Gravis Temav
-LootTrooper-
Recongnize
Mon Feb 09, 2004 6:06 am
#8

I dont think it is
NeoEcks
Mon Feb 09, 2004 6:09 am
#9






LordSaibot wrote:

get a full set of buffs (all nine stats), a set of high kinetic resist ubese or composite, and master an elite combat profession, or brawler. Then go laugh at that "uber" tk that's killing everyone. With master brawler you can delay him for 20 seconds every 30 and during that 10 second window he has to pound through your armor and buffs, and probably heal. it won't happen. The only way tks can effectively compete with other pvp templates is to combo with something else.


TKMs are powerful, i'm not saying they aren't, but they can only do kinetic damage. Exploit this fact when fighting one. If you're buffed and have armor on, and you intimidate him, he can't kill you in 10 seconds. Re apply the warcry and go back to spamming whatever your best attack is. If you can hit the mind pool. It's all over.








well said. VERY well said




In-game Name: Eclypse
Alt: BioTech
Fun Times
-= Boredome is the disease of the unimaginative =-


MonkeyofDoom
Mon Feb 09, 2004 6:24 am
#10

One thing to keep in mind is that TKA (and indeed, all melee classes) are more often than not tanking. We put ourselves in a more dangerous position than a pistoleer, who can kite his opponent (or even kill it outright from a distance, depending upon the critter in question.)


Compare that to a TKA, who has to stand toe-to-toe with a mob that's going to be ripping shreds out of him/her as they fight. Yes, a TKA can do a lot of damage, but remember there's a downside.


- Tyl




- tyl rojen -

teras kasi master
[eclipse]




TWNinjaSteve
Mon Feb 09, 2004 6:48 am
#11

Neo, must have done some wrong math, but currently I am Master smuggler heading towards the infamous triple master (read almost any smuggler thread) You can master all 3, and I think it leaves you with 3 pts left over. Should be there within the next 2 weeks



As for the debate vs tkm and pistoleer. I would have to say Pistoleer WITHOUT smuggler is strongly at a disadvantage vs tkm. But with smuggler (ranged knockdown, delay shot, and the best pistol special in the game, last ditch) you can deal some serious damage from a distance. My favorite combo so far is knockdown, delay, then spam last ditch till im blue in the face. Then great thing about pistols is the fact I can switch pistols to whatever their vulnerability is, unlike tk. But simply said, tk is much more powerful than pistoleer Without smuggler, but fairly even with it.


powerprophet
Mon Feb 09, 2004 10:16 am
#12

Is TKM overpowered? I say no maybe it's my lack of PvP skills but I've been cut down by riflemen like we cut down creatures their mind shot just rapes me every single time even if I muon fishak and powerboost but that's a whole nother issue...


as for pistoleer I hate it alone pistoleer is no good as just a straight pistoleer and true everyone says that a pistoleer can strike at 50M+ but their accuracy does decrease with that range so just because they have that advantage doesn't mean it will work....


TKM vs. Pistoleer hmmm.... pistoleer/smuggler combo does sound good but remember it all comes down to who can get the special off first if the TKM gets the special off you can be down for the whole fight if the pistoleer gets off low blow is the TKM out of the fight? I dunno I think pistoleer is underpowered seeing as it needs a supporting profession TKM is just right a good balance to everything you can die or you can rule depending on how you play I would say TKM is the most balanced combat profession out there that is why I don't think there will ever be a TKA nerf...but I have been known to be wrong=)


P.S. oh and devs nice job on messing up the meditate animation I love it! now people can't tell that I'm a TKA unless they click on me otherwise they think I'm just sitting there


Impetuousyouth
Mon Feb 09, 2004 10:27 am
#13

was thinking about the tkm uber in pvp whining debate that goes on and after taking on nyax i had a little thought.


ok if combat changes weaken tkm's i think we will be disadvanteged in pvp. thats my statemant not going to elaborate to much as i'd only be repeating whats been said hundreds of times already in differeent threads.


but lets look at another aspect of the game pve.


combat classes make their real money from selling rare loot drops as well as doing missions. so i was at lords nyax's place last night with a few friends and we managed to take out his goons between 2 of us my master tka/master tailor and my friends master pistoleer/master fencerbeing a pretty honerable guy he fights toe to toe with enemys like i do and doesnt exploit a game mhecanic like i've seen many ppl do. the bleed.


so i log back in this morning character still at nyax's place and i think well i won't be able to take nyax solo but i'll do a few of his goons, take a few goons out and thees another person there soloing the poi a swordsman whose name i now recognise from the farstar forum as a seller of nyax loot. he explains to me his sratagy for earning cash, whack on ubese while buffed get out the power hammer and whack a mind bleed on 60k ham nyax and run away and hide then come back once the bleed has worn off whack another on etc took him 3 bleeds to do this. now this pisses me off all other profs have a huge advantage in pve because of the bleed system so i either want a nerf to other professions bleed abilities or i want similar abilities brought into the tk profession as this imbalance is plain unfair


so devs nerf the pve gods this a complete slap in the face of all tks who want to solo 60k ham npcs and is completly unfair.


now i am trying to emulate a bit of a whine in this post as i don't think it will ever happen that the other profs lode bleeds and varying damage types, but you choose your profession for its streghts and weakness if you want to have a good pvp prof tka is that but then we are disadvanteged in other areas so if you want a game with what is effectivly one comabt profession(just lots of different effects and weapon skins) then carry on crying nerf but if you get your way the game will just turn into a boring stalemate as everyone will be the same.


in life you have to adapt your self to different situations, and make choices according to the situation and your own limitations please grow up and learn to do this with in your alternative game life people



Cronhour - REJEK

'If you can't get their respect make damn sure you have their fear'
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