Teras Kasi Archive

Thread: *FINAL* UPDATE: Teras Kasi Master. Test Center October Data.

Nikolai_Xavierov
Fri Oct 17, 2003 1:42 pm
#1

Teras Kasi Master Data: From Test Center (October-17-2003)


Unarmed Damage + 250
Unarmed Speed + 120
Unarmed Center of Being Effiacy + 90
Unarmed Center of Duration +30
Unarmed Accuracy +205
Unarmed Toughness +58
Melee Defense +62
Defense Acuity +195
Combat Equilibrium +55
Defense vs Blind +10
Defense vs Posture Change (Down) +30
Defense vs Stun +15
Defense vs Dizzy +5
Defense vs Knockdown +20
Ranged Defense + 45


w/ Master Brawler + 10 Unarmed Center of Being Effiacy = Unarmed Center of Being Efficacy +100




We have a new ability from Brawler called Center of Being, this is basically the tank thing Holocron was talking about. It allows you to concentrate on avoiding damage. There is an efficiency Mod for it (Being Efficacy) as I showed you. And a Duration mod. I don't know how they work yet.


We also have a new mod called Defense Acuity. Instead of giving us Dodge/Evade/Block/Counter Attack mods like Pistoleer has we have them ALL in ONE Mod.


The mod allows you to randomly based on how high the mod is respond to attacks with the above maneuvers. A random counter attack / dodge / evade or block. Well we've all been waiting for this its time to rejoice. It's been a long pull, and I'm happy to deliver the news to all the TK who've stuck with this profession since Launch (myself included)



Teras Kasi -- It's finally working!




--------------------
Over and Out,
Xavierov
evetsleep
Fri Oct 17, 2003 1:57 pm
#2

Any idea how these posted stats for TKM on TC match up to what TKM is currently on the live serves?




Orzi - Light Jedi Assasin
Apol - Master Rifleman

"Your eyes can decieve you. Don't trust them" -o.k.




jedifromjapan
Fri Oct 17, 2003 2:08 pm
#3

Sweet 8-) Thnx for the heads-up.
Nikolai_Xavierov
Fri Oct 17, 2003 2:24 pm
#4

Log on Live and compare em yourself I don't have the figures currently.



By the way Center of Being is a big ham buster. My guy on TC took -221 using it. It stays up for 1 sec/pt.


Meaning at TKM with +30 at Center of Being Duration. Center of Being lasts a full 30 seconds, enjoy.



Also another update combat spam is modified. You receive data on wounds and BF. When you get a BF hit its listed as a SHOCK wound, when you get a wound it tells you as well.




--------------------
Over and Out,
Xavierov
evetsleep
Fri Oct 17, 2003 2:36 pm
#5

Bah...im at work....just drooling at the changes that are on TC....wish I had a TKA to play with there.




Nikolai_Xavierov wrote:

Log on Live and compare em yourself I don't have the figures currently.



By the way Center of Being is a big ham buster. My guy on TC took -221 using it. It stays up for 1 sec/pt.


Meaning at TKM with +30 at Center of Being Duration. Center of Being lasts a full 30 seconds, enjoy.



Also another update combat spam is modified. You receive data on wounds and BF. When you get a BF hit its listed as a SHOCK wound, when you get a wound it tells you as well.










Orzi - Light Jedi Assasin
Apol - Master Rifleman

"Your eyes can decieve you. Don't trust them" -o.k.




vortex4
Fri Oct 17, 2003 2:46 pm
#6



Nikolai_Xavierov wrote:

My guy on TC took -221 using it.






That's not much more than the average VK equipped special.
Rafed
Fri Oct 17, 2003 2:54 pm
#7

The boost sound good, I don't have an account on test centre, maybe one day when I want to regrind TKM again, but few questions as you are there.




Nikolai_Xavierov wrote:

By the way Center of Being is a big ham buster. My guy on TC took -221 using it. It stays up for 1 sec/pt.


Meaning at TKM with +30 at Center of Being Duration. Center of Being lasts a full 30 seconds, enjoy.





Was hoping the so called 'tank' feature was going to be passive, but oh well another hotkey to use.


But you say it took -221 to use, was this spread over multiple pools or from one pool ?





Nikolai_Xavierov wrote:

Also another update combat spam is modified. You receive data on wounds and BF. When you get a BF hit its listed as a SHOCK wound, when you get a wound it tells you as well.






From what this reads you can now take damage direct to BF, is this just a melee specific wound or will all players receive BF wounds as well.


Or is there actually no change but they are just listing the information now,and the bf wounding rate has not increased at all ?


If BF wounds are getting implemented I hope they have added an alternative to curing BF, see so many empty cantinas ina lot oftowns, this will cripple a lot of people who do a lot of combat and cannot find an entertainer without travelling to one of the starter worlds and finding abusy city.


But thanks for taking the time to post the Information, at least us non Test Centre players can get information into the up coming changes.

RicoUnderwood
Fri Oct 17, 2003 3:00 pm
#8

Empty cantina's because people don't tip well.


Thank god I'm TKA/Composer. lol




Tobie

Boyscout, Plays with Tinkertoys, and Professional Stray

Bloodfin's Current and Wanderhome's original Magic Kool-aid boy

Nikolai_Xavierov
Fri Oct 17, 2003 3:25 pm
#9

It's just listed info for wounds and bf.



And Center of Being seems to sap most from the mind pool.




--------------------
Over and Out,
Xavierov
Nikolai_Xavierov
Fri Oct 17, 2003 3:31 pm
#10

by the way in Octobers TC Big Patch (the one that went in today) Teras Kasi is the only profession that got significant love (in all 34 professions) I havent checked through ALL of them, but none of them got as much of a boost, upgrade and fix as TK has so far. Swordsman Fencer and Pikeman are officially crap vs TK. And no I'm not exaggerating. They dont get Defense Acuity they have only one type of defensive mod, we have all of them (+195 of it at Master TK), we all have Center of Being but I believe TK has the highest CoB efficacy and duration. With last months fixes to Power Boost and the upgrade to damage it's safe to say TK vs any other melee = easy. (As if it werent entirely easy before, its even easier)





--------------------
Over and Out,
Xavierov
Setis
Fri Oct 17, 2003 3:35 pm
#11

I only HOPE that they're doing it that way so they can see how we fair with the new mods, and then use us as a baseline from which to balance the other 3 melees (giving them these abilities in whatever quantities to make us all different, but equally playable). If they shaft our brother melees just to shower us with love I'm gonna feel like crap



Lt. Colonel Setis Dagre of the Rebel Alliance
Teras Kasi Master/Master Brawler/Master Medic
Tempest
RETIRED, currently residing in Vana'diel, Fenrir server
Uberhamster
Fri Oct 17, 2003 5:46 pm
#12






Setis wrote:
I only HOPE that they're doing it that way so they can see how we fair with the new mods, and then use us as a baseline from which to balance the other 3 melees (giving them these abilities in whatever quantities to make us all different, but equally playable). If they shaft our brother melees just to shower us with love I'm gonna feel like crap




/echo



Kieran Reventlov
Keeper of the Kitchen
San's Fine Foods, The Lucky Pharple Cantina
[-3203 -1548]
Haven, Corellia

Dynastar
Fri Oct 17, 2003 5:55 pm
#13

Good thing I'm going up TKA also...



Ramsey Logan
By Federal Law, Riflemen do it with 16 inches or more!
Master Pikeman
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