Teras Kasi Archive
Thread: do u think that as tk's we should be allowed to hold one knukel at each hand?
i think that as a tk i should have the ability to hold a vibro knukel in each hand what do u think?
maybe they should make boots with sharp points that we can wear to kick stuff
GoodToTheTouch wrote:
why to nerf wookies more ?
no **edit**, they should just relieve us of this one once and for all, and just delete all professions a wookie can pick, except one. one that is unique to only the wookie. Slave, because thats what they seem to want us to be, is a slave.
if we get any loving as a race lol it would simply be somthing like this
They will remove our arms and legs and have a head on top of a torso for a charecter, then tie a rope around us and tie the other end of it to the shuttle ships, that way they can say....look slaves...oops wookies you guys get free passage from city to city, thanks for playing star wars galaxies, have a nice day.
Not wielding 2 VK's is a good thing
The dev's decide what DPS a TK should have. Whether our image shows us wielding one or 2 VK's is irrelevant. If we *could* wield 2 VK's, you can be sure we would have to learn a 'dual wielding' skill, and that this skill when maxed would simply take us back to our current DPS ![]()
If anything, the fencers have more of a gripe here. Rapier and dagger style would look cool, or katana/wakizashi, and they could use for some extra defense mods to go with that (block) with some justification.
What I want to see is two things. TK should have defenses like dodge/block/counterattack built in. We should also get shuriken. Now all of this would make us more unbalanced than we already are compared to other mellee professions.
The Devs tell us TK's are special. Monks that can take a jedi on one to one and only just lose. Well, if this were true, I'd be happy with it. Turn to a Jedi and say - sure - you can beat me, but you get some bruises to show for it. And I dont need 'The Force' or a fancy lightsaber to give you a sore butt.
However to balance us, we need to pay more. We need more abilities, but we should pay for them. I think there should be either a profession on TOP of the TK tree (advanced TK) with more defenses and a short ranged shuriken attack, which should cost us as much as another elite profession. That means a TK would be MAINLY a TK. I'd put meditation in the top tree as well, because it represents some of the 'deep mystical secrets' of the order. I'd be happy with that, because then I could basicly spend nearly all my points within TK, I dont really want to have to buy much in the way of other professions, and the remaining points could be used for scout and a bit of medic, both of which go well with TK flavour anyway.
Until they charge us more though, there is a limit as to how much better we can ask to be compared to say fencer or polearmsman or swordsman. Those prefessions should be for people who want 'some mellee ability' combined with another class. A TK is a philosophy which to master should take the majority of your points.
Aurore
Well I don't like using VK's but for armor I kinda have to.
It depends on if you change the way things are done. Do I mind the look of having 2, no.But if it effects damage or speed or HAM costs; I don't want to open that can of wormsright now, as there are other more important things to be fixed first.
I dont wear armour and feel better off for not wearing it. The huge pool costs of wearing it and the awful look ewww.
Aurore d'Astignac
Teras Kasi Master
Valcyn