Teras Kasi Archive
Thread: Teräs Käsi Bugs
Ok I know about alot of them anyway, but I would like to compile a list for us.
Please only post the bug in a short bullet point, but be as accurate as you can, please mention what Server you were on at the time!
Unless I'm overly bored one night I will NOT read posts that are not bullet pointed!
Example:
Server: TC
- Force of Will doesn't work.
Ok, fire away!
Mankind00 wrote:
NOTE: This is NOT a replacment for any Dev run threads, Please use this along side those threads, not instead of!
Ok I know about alot of them anyway, but I would like to compile a list for us.
Please only post the bug in a short bullet point, but be as accurate as you can, please mention what Server you were on at the time!
Unless I'm overly bored one night I will NOT read posts that are not bullet pointed!
Example:
Server: TC
- Force of Will doesn't work.
Ok, fire away!
FYI: Force of Will 'DOES' work. I've used it on 2 occasions. The only difference I saw between this FoW and the old one, is that this one got me up with onl 100 health, while pre-CU, it did a large chunk. If it's not working, then it's just not working 'at times,' and you should investigate to see when/why that might be hapenning. TC-EP3.
Message Edited by Jasco702 on 04-27-2005 04:03 AM
Mankind00 wrote:
Firstly it was an example. Didn't meen it was true- but if this is true thats intresting, simply as I've tried to Force of Will at least 10 times & never stood up, unless it was fixed in last nights patch (which happened very late in my time zone so I didn't get any testing done in it).
Could be lag? A habit of mine is when I'm at low health, I start spamming the Force of Will button before I actually die. Then when I die, the Enemy gets taken out of combat, and suddenly I can get up, heal, and KD them. I'm sorry if my first post sounded rude. Didn't mean for it to. I had heard others say FoW was broken too. I just know the 2 times I used it, it did work (but really, +100 health doesn't do you much at all)
TKM's cannot tank Thier level of stuff...(CL59)
IE level 59 Spineflap, killed me in 10 hits...
Here's my list so far:
- Innate armor is useless, and TKA isn't certified for other forms of armor. I'm a TKM (level 56) and Meatlumps (level 1) can hit me. Everything does damage, without exception. I can't disable innate armor, so I don't know how much damage is mitigated (and the combat messages don't tell me, either).
- Force of Will is useless. I've been incapped 4 times today - in all four instances, I was killed immediately after being incapped, rendering /forceofwill a useless skill.
- I missed more often than the Meatlumps I attacked.
- I do 33-50% more damage unarmed than I do with my previously good vibroknucklers equipped, even though the "estimated DPS" figure for them indicates that I should be able to do the reverse.
- Even /meleeHit at TKM takes 2+ seconds to go through cooldown, yet I was hit up to once per second by everything I attacked, even Meatlumps.
- /meditate does not appear to appreciably accelerate Health regeneration.
- Missions are useless. If I take a mission that matches my difficulty level, even with what now passes for buffs, I'm dead.
- Leveling is useless. If the creature you fight is five levels or more lower than you are, you get 1 XP. I'm level 56, so level 51 or less means 1 XP. However, a single level 56 Hidden Daggers extremist can kill me - it always hit, it was faster than I was, and my innate armor was useless at a distance, so I suffered 40% of my Health in damage before I could close to melee range. The only way you're going to solo anything is if you're a TKM/Doctor, apparently.
- Knockdown and dizzy attacks are useless. Using lunge, even the advanced leg sweep attack, is useless - you have time to execute one, possibly even two, attacks after recovering from the lunge before the creature stands back up.
IfTKA issupposed to be the "tank" class, we're all in big trouble.
Message Edited by FormlessOne on 04-28-2005 02:45 PM
I was going around this morning and fighting different things to see the effects. Looked like everything (quenkers, durni's, grunda's, kliknik) was doing 17 to 25 points with every attack. I pressed the focus button (the one that increases your ability to evade attacks), and it was really doing nothing. Everything almost always hit, hell the durni had a better success rate at hitting me then a quenker. So a little saddened I continued and realized, boy am I slow in attacking. Then another realization...if you dont attack with a special, you dont attack at all...so while these cirtters are nailing me 25 points at a time, I have to wait for them to hit about 3 to 5 times before I can even hit back.
So the question I have is: Do we get a basic attack like we use to or do we have to do specials all the time?
Oh, everytime I knocked down a person after dizzy attack, they would pop back up on their own, no flopping or anything. Looks like they dont loose an attack.
Mankind00 wrote:
Theres an FAQ coming soon, probably be up sometime saturday, been busy geting my characters sorted. It will cover some of that type of thing, though naturaly only recomendations & so on.
The problems I've run across:
-
Certain moves in a macro receive a nosuchcommand message (ie. warcry in a warcry/intimidate macro, the legsweep and leghit receive the same message) -
There is no fighting stance when being attacked as there was pre-CU as well as no auto target for the NPC attacking. PC stands still, not target shows up, have to figure out whats attacking or chasing you. -
Do special moves no longer have names? (ie. stomping wompa, or flying bantha, or whatever they were... all moves are just listed as "hit".
Kaishodan
Intrepid
Message Edited by edouble on 04-29-2005 12:15 PM
I am a TKM and what a disappointment the CU is so far.
1- This leveling thing is just terrible. I am level 55 and take level 56 missions. What do I find at the target? Level 18 characters that = 1 XP per character. But, wait it gets even better, I do fight a level 56 character in a fight that is boring, because it takes way way too long, great then I get a whopping 300 points, no not 3K, but 300 xp points.
2- Advanced combo does LESS damage than melee strike. In fact the basic bralwer attack of melee strike appears to be my most powerful move at the rate of 2-1 more damage than advanced combo.
3- Regen of points while doing meditating is just barely, if that faster, than not using it. If I fightNPC's close to my class level (so I can get that 300 xp) they regen faster than I do!
4- Using a T-21 I can do more damage quicker as a MARKSMAN than I do as a TKM with bare hands, or VK, or even the new Vibro Blasters.
My gaming experience is becoming boring and frustrating with this CU. I am not a happy customer.