Teras Kasi Archive

Thread: Quit crying about KD, and learn how to play the game.

Henzo-Kauri
Fri Aug 22, 2003 1:49 pm
#1

Everyone agrees that the KD ability was way overpowered and needed some adjustments to balance it. You guys complained that the ham cost were too much so they lowered it and instead made it impossible to spam. Now you guys are crying about that too. Why dont you learn to play your class without spamming a special, thats all this change really does. Think about the other professions in game that dont have this abilty, how are they able to play the game effectively?


The problem is you guys got too used to being overpowered, I mean you guys get 50% more damage to targets that have been knocked down in PvP, should you guys really be able to spam it? This ability is a huge benifit, It completely imobilzes your target allowing you to do more damage to it, now you guys can do it without killing yourself. Anyways its sad to see so many complaints about a much needed change and an improvement that everyone here was requesting, lower ham cost.


Well as The Human Torch would say ...Flame On!

Thorez
Fri Aug 22, 2003 1:56 pm
#2

Your on the wrong board you should post on the pistoleer board because if TKA spams KD is does nothing but eat the TKAs ham, If you knew anything about it you would know that.

Talons72
Fri Aug 22, 2003 2:08 pm
#3

"The problem is you guys got too used to being overpowered..."

When were we EVER overpowered? If you are reffering to the time when we could use KD with little cost to our HAM then you are mistaken. We had to get close to our opponent to use it.

What about the BH's who could use KD from afar? Did you go make a post on their forum? We aren't the only ones complaining about this problem.

Please don't post on things you know nothing about.



Trinosk Ironhead - Lowca Server
Master Swordsman/ Master Brawler/ Doctor
Former Teras Kasi Master
Former Master Commando
Former Master Creature Handler

"I want to stress that Pikeman is a Hybrid Profession"-Thunderheart
Henzo-Kauri
Fri Aug 22, 2003 2:13 pm
#4

Hmm maybe i read the message wrong but i thought i saw the word "all" in the there. I would assume that includes TKA also. I'll repost it so you can see it again.


I just got done posting some stuff in various profession forums, summed up here:



Bounty Hunter:



  • We made bounty hunter targets easier
  • Added 5 charges to seekers
  • Added 10 charges to probots.
  • Fixed bounty hunter targets losing their tef when unloaded.

Rifleman:



  • Fixed surprise Shot (It was broken, changed it so it doesn’t remove cover state)

Carbine:



  • Fixed chargeshot2 so it works on a cone again

In addition to these, we also have the following general combat changes we're looking at. Sanity check?



  • increased penalty for firing while moving
  • increased defensive bonuses for moving targets
  • Added 30 second timer to knockdown/posture changes
  • Decreased the cost of ALL knockdown moves
  • Increased the damage on all knockdown moves to compensate for 30 second timer

We still want to investigate:



  • Move costs for cabineers
  • Move costs for unarmed in relation to their damage

-Raph Koster,


Creative Director



yup there it is in caps.

baw
Fri Aug 22, 2003 2:15 pm
#5

Henzo


This was the stupidest post I have seen in a long time. Why would you bother to post something like this, knowing full well it is only going to get flamed and waste the server's resources. Get off the TK boards and go find something productive to do. Go join the pistoleers in asking for gun twirl emotes, that seems like the best use of anyone's time around here.





baw
(Sarcasm highly intended.)

exile002
Fri Aug 22, 2003 2:16 pm
#6

Yeah, this **edit** needs to shut up



\\_ exile \\_
:server / intrepid
:guild / bLz - bLitZKRiEg
:char / Teras Kasi Master / Novice Doctor (0340)
Henzo-Kauri
Fri Aug 22, 2003 2:20 pm
#7

Talons72


"We had to get close to our opponent to use it."


Well why did you pick TKA as a profession then? Of course you have to get close to use it your aMELEE class. Surprisingly Pikemen, Swordsmen and Fencer have to get close to use their specials too. Isnt that a shame.

Roland_Gilead
Fri Aug 22, 2003 2:22 pm
#8

this guy is a moron.... plz, your post is totall bull**edit** and you need to shut your mouth. i get so sick of people coming into OUR forums and tell US that we are dumb. go back to your ranged folks and stop posting here
ShinmaRyche
Fri Aug 22, 2003 2:24 pm
#9

It completely imobilzes your target allowing you to do more damage to it, now you guys can do it without killing yourself.



You obviously either A. arent a TKA or B. dont have knockdown. I have KD1, and I do a whopping 765 points of damage to myself. Yup we arent killing ourselves. But SOO close.

Talons72
Fri Aug 22, 2003 2:25 pm
#10

You said we were overpowered so I was merely stating the fact that we can be kited all day and not get in a hit.

Once we get into range our opponent should die. KD is a way to keep them in range. Why shouldn't I spam it if I am able to get close. It is my opponents fault that he let me get within range to use it.

The ranged users with KD should have a timer. WE SHOULDN'T. Actually I believe that Melee classes should be the only ones with a KD ability.



Trinosk Ironhead - Lowca Server
Master Swordsman/ Master Brawler/ Doctor
Former Teras Kasi Master
Former Master Commando
Former Master Creature Handler

"I want to stress that Pikeman is a Hybrid Profession"-Thunderheart
Henzo-Kauri
Fri Aug 22, 2003 2:47 pm
#11

baw


"This was the stupidest post I have seen in a long time."


Yeah but for some reason it makes sense, and you have no argument against it but to say go to some other forum. Along with the other cry babys here who also had nothing to say but go somewhere else and shut up.


ShinmaRyche


You obviously either A. arent a TKA or B. dont have knockdown. I have KD1, and I do a whopping 765 points of damage to myself. Yup we arent killing ourselves. But SOO close.


Well i guess you didnt see that they are considerably decreasing the cost of KD. Try reading the posts here before you reply you might educate yourself.


Talons72


You said we were overpowered


In the first sentance of my post i stated that the abilty was overpowered, and because you"WERE" able to spam it and it is an ability granted to your profession it therefore made those that used it like that overpowered. In general the TKA class is not overpowered at all without that ability, they kick ass and do tons of damage but in no way overpowered.


"we can be kited all day and not get in a hit."


The devs are looking at solutions to this problem now, its all over the discussion forums.


Besides you can mold your character anyway you like, you have more than enough points to master a marksman tree and TKA, its your choice. NO you shouldn't have to do this to be able to compete but know that against a ranged opponent if you dont then you are at a great disadvantage. Anyway i see in your sig that your a pistoleer to so obviously your aware of the benifits of the decisions you make. BTW TKA/CH/Pistoleer is a great combo. Great choices

Metteec
Fri Aug 22, 2003 3:12 pm
#12

Henzo-Kauri is a whiny Two handed swordsman and Creature Handler who thinks that just because he died that one time to a Teras Kasi that they should be nerfed. Well let me tell you something, with out Knockdown, Teras Kasi's have very little going for them. We can't deal out the heavy damage like Two Handed Swordsman can and we don't have the HP of your little pets. We don't have any defensive modifiers to negate our damage, unlike your +25% Evasion skill. We take every damage the hard way, and it hurts. We have 0% chance against large scale encounters because we will die in one hit. Our main ability will be changed to be in 30 second intervals making it much more useless. Try learning about the class before you cry out for the nerf bat.

Metteec Xenocaw the Trandoshan of [TKO] Teras Kasi Order
Master Creature Handler and Master Teras Kasi
Member of the Rebel Alliance on Bria
Talons72
Fri Aug 22, 2003 3:13 pm
#13

"In the first sentance of my post i stated that the abilty was overpowered"

KD is only overpowered when it comes to ranged users who can spam it at a distance. A Melee class has to get close to use it. Therefore, if an opponent lets a melee character get within range, that melee character should be able to spam it to his hearts content.

"Yeah but for some reason it makes sense, and you have no argument against it but to say go to some other forum. Along with the other cry babys here who also had nothing to say but go somewhere else and shut up"

We tell you to go somewhere else because we are tired of people like you that want everything nerfed. I don't come to your forum and tell you everything I find wrong with your class.

Please **edit**. I guarantee that everyone in this forum does not care what you think.



Trinosk Ironhead - Lowca Server
Master Swordsman/ Master Brawler/ Doctor
Former Teras Kasi Master
Former Master Commando
Former Master Creature Handler

"I want to stress that Pikeman is a Hybrid Profession"-Thunderheart
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