Teras Kasi Archive
Thread: Dizzy not effecting Creatures
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Archrival
Sun Mar 14, 2004 12:36 am
#1
Greetings...
I'm interested toknow about how long dizzy hasn't been effecting creatures as I remember it working (as seen). Recently I've been using unarmed dizzy1 n eventualy unarmed dizzy 2 on creatures like I have done countless times and it doesn't effect the creature at all. Sure they get the icon status appear but they always seam to stand up again no problem.
Where in PvP or fighting NPC's dizzy works 100% all the time where there should be a chance of failing... all the times I've used it on such its worked 100%...So maybe they should take 50% of that 100 n ship it over to the creature side of things.
Anyhow just interested in how long its been like that.
95M3
Sun Mar 14, 2004 12:57 am
#2
Yeah I have noticed that too they get the symbol but they never fall down. I have noticed that in the last 3-4 weeks that red con's dont KD much at all let alone dizzy.
JaysetheMedic
Sun Mar 14, 2004 3:41 am
#3
not sure if this is what you mean, but if the crit has 4 legs it will stand up pretty fast.
Grable22
Sun Mar 14, 2004 7:52 am
#5
No, it's always been this way. At least I'm sure it's been after the first patch.
SeraphSing
Sun Mar 14, 2004 9:22 am
#6
If you want the critter to stay down Kd and Warcry 1 or 2 (wich ever one you have) it aint getting up for 10 -20 secs...
blackdrgn33
Sun Mar 14, 2004 11:03 am
#7
i haven't been TK long enuf to know how it may have used to be, but - currently, if it has 2 legs it will fall back down (assuming it was knocked down to begin with). if it has 4 legs, dizzy does not affect it. i don't know if this is how it's supposed to be, but that's the way it seems to be from my experiences. again, i haven't been a TK for long so i can't compare to the past.
Archrival
Sun Mar 14, 2004 1:02 pm
#8
Yeah I have noticed that too they get the symbol but they never fall down. I have noticed that in the last 3-4 weeks that red con's dont KD much at all let alone dizzy.
I was talking to a guy named protteus n suron on Shadowfire (the server I play on) they suggested that either its to do with the patching or they took it away to stop us soloing lairs that one person along shouldn't be able to.
As in reguards to that with numbers at 2,1,1,3 I do feel I shouldnt of been able to solo a At-St by KD, dizzying n warcry it to its death.
Ariekb
Sun Mar 14, 2004 2:00 pm
#9
dizzy only works on NPC/PC's while knockdown will work on anything
Protteus
Sun Mar 14, 2004 3:05 pm
#10
My best friend in RL has been a TKA since beta, Dizzy KD has not worked on creatures for a longggg time apparently.
JiveTimeMofo
Sun Mar 14, 2004 3:09 pm
#11
i think that changed some time in october, where they made dizzy have the strength it has now. they also screwed up armor with the same patch- everthing that had armor was broken for about a day and a half.
they patched it later and it started to only affect 2 legged creatures.
Zutan
Mon Mar 15, 2004 1:58 am
#12
Dizzy/KD has never worked on any "creature" only NPC and Player types. (ATST also for some reason)
You will probably also notice that if a creature is dizzy they never stumble/fall due to posture change.
Im not sure why it is like this, could be a bug, could be intentional.. never heard anything either way from the Devs.
JEAUX_ZUF
Mon Mar 15, 2004 6:20 am
#13
dizzy/kd does not, nor ever has worked on creatures, use kd/warcry1 till the patch
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