Tailor Archive
Thread: Wookiee Gloves
It's been that way for awhile now, do not think it is going to change anytime soon, since it isn't broke
Know that because of how many Wooks come in asking what they can wear with armor for sockets
since they can't wear gloves, hats, or shoulder pads{answer is bandos and belts btw}
I was told 9months ago by a CSR that it had been done by accident and would be repaired ![]()
Belt and Bando, I wish
Kalais wrote:
Umm what ARMOR belts and Bandos can wookiees wear???
I never said armor belts and bandos
I said belts and bandos period, which is the clothing a wookiee can wear with armor when they need sockets for CAs
{which is what most want the gloves for when wearing armor}
Kregi wrote:
Wookies should just be allowed to attach CA's to their fur.
hawt
They arent going to fix this, they hate wookiees, I was wearing gloves and armor the day it happened I lost the gloves with +5 2hand acc and +5 2hand speed in them, never did get them back.
heres the next example of why I say devs hate wookiees, I am a jedi now btw, ever since pub18 jedi are allowed to wear armor with no stats, ie belts, ubese shirts, and such, but not wookiees. next case and point RFP's are only used in 2 items of wookiee clothing that can be worn together, all others get 4, since CU mods do stack past 25. You can see this by going to ctrl-c check the details box and equip/unequip things and the numbers will change. I havent been able to try this with any ca's for I dont have any that will stack over 25, I was talking about some clothes I made pre-18 with +14 melee/ranged def, bando and shoulder pad.
if anyone could check by getting +40 experimetation to see if you can get 14 crafting points I would like to see the results, I know that 14 point artisan is possible but pre CU was only available to humans with +25 in mods.