Tailor Archive

Thread: BE tissue use question

PhimaKirsto
Sun Jan 09, 2005 11:59 am
#1

This may be answered in the FAQ, if it is my apologies for missing it.

I know some tailored items can double up on a tissues mod to hit the +25 cap, what I need to know is how does this work? For example, from what I've read a decorative headdress needs 2 lots of 2 identical synth cloths, so to double up on one mod would it need 2 cloths in one slot (2 tissues in total) or 2 in each slot (4 tissues total). If it takes 2 in one slot, is it possible to double up on 2 different mods? eg, could one headdress take 2 enhanced myoflex tissues and 2 active biosensors?



Phima Kirsto: Elder Jedi ~ Kialo Egi: Engineer ~ Kan'is Kirsto: Random crafter
Kanis Kirsto: Bothalorian Commando ~ Rykran Anyra: Entertainer

Valcyn Crafters Memorial Public Crafting Centre, Tatooine (-1690, -4840)


"Courage shall grow keener, clearer the will, the heart fiercer, as our force faileth"
isela
Sun Jan 09, 2005 2:16 pm
#2

It needs 2 tissues in each slot to make it +25. If u have one slot with synth. cloth and it needs 2 or more tissues it won't stack.



-=ELPAVI=-
Master Tailor
Dag_Benhameen
Sun Jan 09, 2005 7:24 pm
#3

You can, in fact double up on different mods in one piece of clothing but iselais correct. Since tissues won't stack in the same slot, you must use both slots for the same mod to max it out. You could however have an item with a +18 to ent. healing and +18 for doc treament since that's about the practical max of BE tissues.



------------------------------------


Chaka - Elder Merchant/Elder Tailor/Elder BE
Tredo Eiteinawo - "Officer"

Visit the Museum of Historical Fashion at scenic Enik's Plateau, Lok 4820 x 4891 - about 2k NE of Smugglers Luck (Sunrunner)
Ani_cul
Sun Jan 09, 2005 7:33 pm
#4




stop looking at me
Page 1 of 1
Previous Next