Tailor Archive
Thread: Just wanted to apologize to you Tailors.
XeroHaven wrote:
I havent seen anything on the new Pub 19 notes about you tailors getting a fix.
Just wanted to say im sorry. Its a pain in the ass having something broken in your profession, espiclaly something as drastic as BE clothes.
I hope they give you guys a fix soon.
Me too! But to be fair the pipline for fixes is usually a few weeks (candles not withstanding) so the bugfixes in pub 19 are going to mostly be fixes for pre-pub 18 bugs. They know this is gamebreaking for us because I have whined at them a lot!
NJ62 wrote:
I think that psychologically it's much harder to have a game-breaking bug present if the bug is newly-introduced. I know as well as anyone that smugglers are long overdue for some love, but hopefully our bug stays near the top of the queue.
kinda like sales tax?
Pappi wrote:
NJ62 wrote:
I think that psychologically it's much harder to have a game-breaking bug present if the bug is newly-introduced. I know as well as anyone that smugglers are long overdue for some love, but hopefully our bug stays near the top of the queue.
kinda like sales tax?
Grr! It's at moments like these that I do my deep breathing exercises...
Thing is...these clothes worked fine up to the 18th! We sacrificed our profession so others could have pretty candles? what a BURN. Glad they gave us a respec to switch out of this bugged profession. It's plain to me that the devs are trying to phase the crafters out of the game. Again...BURN!
-Angry crafter
Orggmaster wrote:
We sacrificed our profession so others could have pretty candles?
From what I understand....
The change in the experimental window that eliminated the click box to continue experimenting also removed the code that added the bonuses. To make the mods stick again (armour or clothing) requires alot of changing to the experimentation phase of crafting again.... something they just did. I don't think you will see this changed for quite some time.
Something along the lines of soon(tm)
RandDarkstar wrote:From what I understand....
The change in the experimental window that eliminated the click box to continue experimenting also removed the code that added the bonuses. To make the mods stick again (armour or clothing) requires alot of changing to the experimentation phase of crafting again.... something they just did. I don't think you will see this changed for quite some time.
Something along the lines of soon(tm)
If thats the case then they should bring back the old experimentation system so we can continiue our bussiness while they construct a new system
Gyopi wrote:
XeroHaven wrote:
I havent seen anything on the new Pub 19 notes about you tailors getting a fix.
Just wanted to say im sorry. Its a pain in the ass having something broken in your profession, espiclaly something as drastic as BE clothes.
I hope they give you guys a fix soon.
Me too! But to be fair the pipline for fixes is usually a few weeks (candles not withstanding) so the bugfixes in pub 19 are going to mostly be fixes for pre-pub 18 bugs. They know this is gamebreaking for us because I have whined at them a lot!
Heres hoping nothing else breaks with publish 19. although that would be a shocker.
I hope they fix the BE issue soon though. Obviously they must know that severly dampers an entire profession. Not to mention the trickle down effect it will have on the rest of community.
I even heard current clothes that do have modifiers dont even work now.