Tailor Archive
Thread: Top5 Issues Are sent! Week 1
Hi everyone. I've sent off my email to the devs for this week. I don't want to post the whole thing, because frankly, I dont want everyone picking it apart bit by bit =D
I HAD to choose only 5 issues, and they were very solid on that point. So it had to come down to trying todecide how many of you wanted which things, and I guess a little bit of personal opinion as to which things would increase enjoyment for the most people. I'm not a robot! =p
1) Clothing Decay
2) Stop High End TailorDrops
3) 55 Missing colors
4)Master Tailor + Armorsmith bug
5)Clothing Categories in Bazaar and crafting tool
I tried to pick a few larger issues and then also some which would be easier fixes. Maybe in this way, we will be more likely to see some improvements. I apologize to those who wanted to see the wookiee bugs fixed before the bazaar thing but it came down to a judgement call and I had to pick one.
I got an email back from Kevin saying he would be working at getting these things looked at. So I think they''re serious about this! I'll let you guys know if I hear anything else. Tootles
__Alichai__
great choices!
IMO we can work around the mixed up wookiee colors for now.
OneOfDaZZZ wrote:great choices!
IMO we can work around the mixed up wookiee colors for now.
Even better, maybe they will fix themselves if the 55 colors are added back....
Woot! HailAlichai, the voice of the people! Nice to hear that the devs actually responded too... At the very least I expect we're being actively ignored now, and at best they might fix some of the real issues (Stupid 'gowns from a hermit'...)
Keep up the good work!
Thanks Alichai. Now hopefully with this program in place we can get FEEDBACK, which I think a lot of us feel is lacking.I realize they have a lot on their plate but some info to our concerns sure beats 0 info.
Keep up the good work.
::/emote watchesthe dye kit and waits for the rainbow to explode it into color
I think we'll get everything! The big reason is that what we are asking for is pretty simple to implement and reasonable.
I've seen some suggestions floated by other Correspondents that are just unrealistic and will take major redesigns of systems. One was great, but it was also a nearly 100% redesign of the entire housing system.
Most of ours are really minor bug fixes. The only real "new system" is figuring out what type of decay system to use for clothes and implementing it (but you gotta know we're just going to get an existing one applied to us). The drops are probably just editing some tables of possible loot and even the bazaar thing is probably just editing some xml tables or something.