Tailor Archive
Thread: Please Confirm:Wookiee BE clothing
/begin rant
I just did a little search and filter and geez their are several races that are getting ripped off here with the BE mods. If what I have seen if true and peeps can get +16 melee and ranged defence clothing, Tailors everywhere should be complaining.
Suit a human or zabrak can wear = +80 melee defence
Suit a wookiee can wear = +32 melee defence
OMG can there be a bigger balance issue here......
/endrant
Augrym
P.S. out of curiosity, what are the other races besides wookiees that you feel are "getting ripped off"?
Message Edited by ArthurDentOnBria on 05-05-2005 01:48 PM
should pad and bandolier or you can wear the packs with the mods in them instead of the bando, which might help.
I think you can wear shoulder band and bandolier.
You can have healing and taming mods in the sages hood and waist wrap.
Yesterday I was making the shoulder pads with +17 to unarmed damage, +17 terrain neg with +16 cure augmentation. I have none left on my vendor!
I also can make an outfit with maskscent, camo and taming
I can also make a melee defense/ranged defense outfit with cure augmentation.
If you can wear the bando with the shoulder pad, you should be able to get the max or mix and match different skills. I suggest looking into the militray field agent pack and the spec-ops field agent pack.
does that help you? I am a wookiee clothing expert on my server... ![]()
how the heck can ya even get a wookiee to +32!!
I htink the mods made can only reach +4 on melee D, so only like +8 or perhaps +10 at most..
so yaa, Wookiees are gimped...
Just like the good ole days! LOL!
Ahtuuke wrote:
how the heck can ya even get a wookiee to +32!!
![]()
I htink the mods made can only reach +4 on melee D, so only like +8 or perhaps +10 at most..
so yaa, Wookiees are gimped...
Just like the good ole days! LOL!
The +4 to melee defense has been changed. The old tissues were not converted but melee defense is now like all other mods as far as how high you can make it.