Tailor Archive
Thread: Harvestable Items Information Needed for Tailor Profession ...
Here's an earlier thread about that:
http://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=5626&highlight=scout#M5626
Don't know if it's mentioned in there, but for tailors, decay resistance is the most important trait of our materials. Of course, that's not really going to matter too much until clothing decay gets implemented...
It seems a lot of professions are looking for specific types or qualities or Scout/Ranger harvestable resources.
Please let me know what resources YOUR PROFESSION needs ... help me (and all Rangers/Scouts) help you!
For Example:
"I need Corellian Bone for making item xyz. Quality is important -- usually over 900 is what I'm looking for."
My goal here is to build a list of all of the *harvestable* items your profession use/need so I can make a list of the resources that the market is constantly seeking. So, when the resources shift Scouts/Rangers will know people are looking for, say, high quality insect meat ... they can then start doing their own (Ranger/Scout) surveying.
Like I said, help us (Rangers/Scouts) help you.