Tailor Archive

Thread: Experimentation problems....

LordKeg
Wed Mar 10, 2004 9:06 pm
#1

I'm a master tailor and i can't experment when i craft items is this a bug or is it certain items i craft that i can experment on?





"The only thing necessary for the triumph of evil is for the good men to do nothing" (Edmund Barke)

"Any master of battle should take stock of his friends as well as his enemies. Knowing both can, in time, be profitable."

"It's easier to stab someone in the back than it is to look them in the eyes.

Society is built upon this principle, and it is universal amongst those who rule..."

NJ62
Wed Mar 10, 2004 9:22 pm
#2

Nope, we don't have experimentation. The plus to this is that materials matter not at all.



n'Jessi
former correspondent, former player

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aibo220
Thu Mar 11, 2004 5:27 am
#3

Yeah... It's a good and bad thing.


The good thing is that materiels have no value what so ever. We can use whatever trash we find. I am also a WS and Architect and keep my good resources to the side. I'll drive over to the Bazaar for some cheap stuff to make all my clothes before I touch any of the good stuff.


The bad part... All our items are easily remade by any other Tailor. Making it difficult to keep a steady client base and to set your own prices. My solution is to keep a well stocked vendor at all times and to not cut any cornors: Making your home feel like a shop, showing your reliable through a stocked vendor and letting people know you put pride and effort into your wares. Otherwise, you have nothing special to offer.





"What a piece of 5|-|17 I returned to." [ Tiphini ]
/cough "Damn book." /cough

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