Tailor Archive

Thread: Hel me construct a good TKM / CM outfit

beachurr
Wed Jun 08, 2005 3:06 am
#1

Hi


Before posting on the galaxy trade forum for this outfit - i need profesional input form the Tailors of SWG.


I am a TKM / CM and wish to remain unarmored (thus making use of inate armor of TKM)


I browsed this forum and found:


Fear Release—provides a large bonus to Unarmed Damage/Terrain Negotiation
Tensile Resistance—provides a large bonus to Ranged/Melee Defense
Active Biosensors—provides a large bonus to Augmentation/Cure Efficiency


to be usefull.


I need a sugestion to a suit that will be handsome as well as functional for my "work" , Two-Tone Formal Skirt is the only mandatory item.



Looking forward to ur input.







Beachur Barrezz / Vulvane Sense
--------==]VNV[==--------
Droid Engineer Elder / Domestic Goods
Vendors at -1251 6443 Naboo, New Colonia + -1033 -3001 Outside Bestine + -1255 1633 Dantooine, Near MO


Cdapolito
Wed Jun 08, 2005 6:37 am
#2


Active Biosensors are for Docs (I think)... are you thinking of Pathway Agents (Healing bonus)? If so then you are in trouble if you keep the skirt asthat tissuegoes in RFP.


Shirt - Form Fitting undershirt

Jacket - Heavy Reinforced Jacket

Bandolier - you pick

Two-Tone Formal Skirt


It won't be pretty but it will give you a +25 to one a +13-16 on the other(s).


The jacket won't go well with the skirt.


UAD isborked at the moment, and RD/MD is iffy on whether it will help a double combat master (diminishing returns).




Itolia Rapo
Master Tailor, Roleplayer, and HELPER
(I'm just a glutton for punishment)


Galaxy City, Dantooine
ArthurDentOnBria
Thu Jun 09, 2005 12:34 am
#3




beachurr wrote:

Looking forward to ur input.




ur?


/makes sure this isn't the J3di forum


Anyhow, this may answer your question. Well, maybe not. In any case, you've got to make a choice between looking good, being useful, and voodoo.


looking good: two-tone formal skirt, a nice shirt, a nice vest of jacket, and no bio-bonuses. you'll be stylin, even when lying on your back.


being useful: paramilitray cammos w/healing effeciency, formfitting undershirt w/healing effeciency, spec-ops duster with terrain negotiation. you'll look like crap, but at least your heals will be a hundred points stronger or so, and you'll be able to run fast up big hills.


voodoo: going for the +25 melee/ranged outfit (paramilitary cammos, formfitting undershirt, etc). It probably won't do anything for you, at least not in any way that anyone has been able to measure or comprehend, but it'll make you feel somehow more secure in your decision to pay big money for the clothing.


My advice... voodoo!


Message Edited by ArthurDentOnBria on 06-08-2005 12:43 PM



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


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