Tailor Archive
Thread: Clothing effectivness test
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MMKia
Mon Nov 17, 2003 6:32 am
#1
I wascurious to see what would happen if an item of clothing went down to 1 point in condition, so I took a BE +14 camo duster and used a repair tool on it. The tool crapped out and killed the item of clothing as expected, but you can still wear the item and STILL get the +14 bonus.Though theduster isin the crapper as far as condition is concerned, the bonus still works. Now if i die againwill the item simply dissapear? I have too many other things on me at the present to test my experiment further, but im interested in your comments.
MMKia
Mon Nov 17, 2003 8:08 am
#3
Duh! I didnt think about that till I read it again.
Anyway im gonna have my personal physician try the clothing to see if the med bonus still works.
MMKia
Tue Nov 18, 2003 8:25 pm
#4
After Taking a +15 Medical shirt and decorative vest and getting it down to 1 condition point. I gave the items to a master doctor to test my theory. After several buffs on people, he still continues to receive the bonus from the tissues though the clothing has been basically destroyed. Therefore clothing repair tools are still USELESS in the game. So all of you who are running around naked, too scared to waste your BE clothing. It will still work after you have died millions of times. No go forth and kill in fashionable clothes made by your favorite tailor.
Srednii
Tue Nov 18, 2003 9:41 pm
#5
lol, leave it to SOE to implement decay for clothing, but to make clothing suffer no ill effects when decayed. man... this is beyond words isn't it.
Gyopi
Wed Nov 19, 2003 2:22 pm
#6
MMKia wrote:
Duh! I didnt think about that till I read it again.Anyway im gonna have my personal physician try the clothing to see if the med bonus still works.
So clothing never decays down to a condition of zero? If that is true, then they implimented decay the way I was afraid of in this thread:
http://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=17679&highlight=#M17679
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