Tailor Archive

Thread: Stats on clothes How much?

Mister_Heavy
Thu Jul 31, 2003 12:17 am
#1

I'm a combat type, and am just now even hearing about the ability to get stats on clothes. I have plenty of money, but I need a little guidance on what to look for. Here are my questions:


1) What types of stats can you get on clothing? HAM bar? Support stats (strength/quickness/etc.)?


2) How much of each stat can you get on a piece of clothing? Does it depend on the type of clothing (shirt, vs pants)?


3) How many sockets can I reasonably expect to get in a good piece of stat clothing?


4) How much should I expect to pay for a high-quality, socketed piece of stat clothing.



I'd appreciate any advice here.





Heavy
Kazlok Sizrith
-Teras Kasi Master-
-Novice Heavy Swordsman-
-Master Armorsmith: ret'd-
-Blademaster: ret'd-
-Master Commando: ret'd-
BenjCaliman
Thu Jul 31, 2003 12:32 am
#2

1. None right now (possible fix in the future)


2. Depends on specific type of clothing. Clothing needs to have sockets to load skill enhancers. Currently not all clothing, even higher level clothing, has the ability to have sockets. (possible fix in the future).


3. I'm at novice tailor, so I can only answer from my experience. Anything below 3 sockets is common. 3 is a little harder to get. Occasionally, when I get lucky, I get 4 sockets. I generally will charge a bit more for 4 sockets. Otherwise everything below is usually priced the same.


4.See 1-3




Staff Sergeant ~ Benj Caliman ~ Eclipse
Benj Caliman Tailoring (-607-4348) ~Snyth & Reinforced Crates, Furniture, Deeds~
* Casual 4 * Fieldwear 3 * Formal 3* Tailoring 1*
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(1 min. run SE from Bestine...2 min. run NW from Anchorhead)

Mister_Heavy
Thu Jul 31, 2003 12:56 am
#3

Thanks Benj. I guess I'll wait for one of those possible fixes in the future then



Heavy
Kazlok Sizrith
-Teras Kasi Master-
-Novice Heavy Swordsman-
-Master Armorsmith: ret'd-
-Blademaster: ret'd-
-Master Commando: ret'd-
Krenn_
Thu Jul 31, 2003 2:29 am
#4






BenjCaliman wrote:

3. I'm at novice tailor, so I can only answer from my experience. Anything below 3 sockets is common. 3 is a little harder to get. Occasionally, when I get lucky, I get 4 sockets. I generally will charge a bit more for 4 sockets. Otherwise everything below is usually priced the same.





Let me clarify this a bit...


For artisan clothing, this is true. A person with Domestic Arts IV should be able to make all of the items in the Domestic Arts line with always 2-4sockets. However, once you hit Novice Tailor, the sockets all disappear. As you go up the Tailoring "technique" line, you get more sockets in your items. So far, I've gotten these results:


Novice Tailor, Tailoring I: Always 0


Tailoring II: About 45% 0, 50% 1, and 5% 2 sockets


Tailoring III, IV, Master - I don't have these yet, anyone want to give their views?



I usually charge 250 extra per socket if I'm specifically asked for a socketed item, (if it's a tailoring item as opposed to an artisan one.) The reason is because I'll probably have to destroy one or two before getting one that has a socket. And 1K extra isn't much on high-level items for a "perfect" 4-socketed item.

SueDenim
Thu Jul 31, 2003 6:35 am
#5

Yeah, I've noticed the same thing as Krenn so far - really irritating, especially that Tailoring I doesn't seem to help much. And people are starting to bug me for socketed stuff, meaning all I can do for that is make old Domestic Arts stuff, which (XP-wise) is basically a waste of my time.

One oddity you can take advantage of, though, is that Rugged Jacket seems to behave as if it was still a Domestic Arts item with regard to experimentation and socketing. (I hope it doesn't behave that way with respect to XP too!)



Bindi Kicklighter
Kicky Fashions of Kor Vella (-3403, 1395)
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Anthropas
Thu Jul 31, 2003 3:44 pm
#6

I don't mean to hijack this thread, but I had this same questions about stats on clothing. I'd never heard of sockets on clothing before, so I learned something new today :-). My question is, now that I understand skill enhancers use sockets, is do the skill enhancers work on a 1:1 ratio with the sockets? I.E. does 1 skill enhancing item, like a +2 to grenade assembly skill enhancer, just use 1 socket? How many skill enhancers can we have on at once? I'm basically needing help understanding how the relationship between skill enhancers and clothing works. How do you even apply them etc? Are they permanent as long as you're wearing the clothing? Any help hear is appreciated. I think a lot of people aren't aware of this information and is why Tailor's don't get more business. I know I thought you guys just made clothes that had no use other than altering my appearance until now.

Thanks,

anthropas
Dulain
Thu Jul 31, 2003 4:57 pm
#7

Yes 1 skill enhancement attachment takes 1 socket. You can't put more then one of the same skill though.


You drag and drop the skill enhancehment onto the item of clothing with sockets in it. Yes they are permanent, and can't be removed from the clothing.


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