Tailor Archive
Thread: Excerpt: SWG HoC chat
SWG House of Commons developer chat
*synnarc* Is there any plans to give wookies some kind of armor or composite wookie gear? In PvP we get incap'd in about 2-3 hits.
(Blair) Great question. We are planning on addling lots of wookiee wearables in the future.
(Blair) I think everyone agrees we didn't go far enough with the wearables for the first release.
(Blair) So look for more wookiee stuff in the future.
*Fionn* will there be a way to move objects in houses up or down without using stairs
(Blair) The house placement interface is one of the worst in the game.
(Blair) In fact, it may be the worst.
(Blair) We are working on a new placement system that will make it a nice experience to place things in game.
*Baredor* What is the status on the wildly unpopular death/incap penalty now on TC?
(Thunderheart_) On the Death and Decay issue, we here your cries and the changes that are CURRENTLY ON TEST are: NO DECAY for incapped, 1% decay on death IF YOU ARE INSURED and 5% on death if you are not insured.
Kwee wrote:
Thank you for posting that
Gah on the item decay. 1-5% at death?
Im not sure if the gah is a good one or bad..
I personally think it is great and cant wait for it to be implemented
I played UO a loooooooooooooooooooooooooong time ago, in the middle of a fight armor would fall apart or clothes would disappear (especially if you were fighting against a mace user
, what did you do? Refuse to buy more? No you went out and bought new clothing or new armor.
Thank you very much for the post. I'm glad to see there will be at least 1%, even if insured. As it was.. there was none. Personally, I advocate a wear based deterioration of clothing.
Thanks again!!
Karmalina wrote:
Thats nothing compared to what it was before! was like 20% on death insured or not was it? with a bunch on incap?
and before it was 3% on incap, 17% on death... i got my laser carbine and clothing beat up because of that
Does it effect everything you have equipped or everything you have with you?