Tailor Archive

Thread: a little help plz guys

Imperial-devotie
Sat Nov 06, 2004 2:49 pm
#1

Sorry to be a pain with lots of question but i'm rather new to tailor.


I have just made my first Droidsmith toolbelt with:

Droid assembly +5

Droid Customisation +5

Droid experimentation +3

and 2 sockets (which i believe is the standard result)


now i have the following ca's


  • Droid assembly +4/Warcry +5

  • Droid assembly +9/CM eff +8

  • Droid experimentation +1

what would happen if i used 2 of these 3? would i end up with a toolbelt with warcry?




CU1 I supported in discussions
CU2 I didn't get a chance you forced it on us with NO warning
CU3 it'll come when the kids can't handle click click click

RIP SWG
Ani_cul
Sat Nov 06, 2004 3:04 pm
#2






1)Droid assembly +4/Warcry +5

2)Droid assembly +9/CM eff +8


3)Droid experimentation +1



#1 would add warcry, the assembly would get eatin by the mod already on the bandolier


#2 would add +9 assembly overwriting the mod on the bandolier ( it would only have +9 NOT +14), the CM Eff would get eatin


#3 would get eatin period


If a clothing item has mods created in it, and you attempt to drop a SEA with the same mod into it, only the higher mod will remain.


If the SEA has two mods the mod the clothing does not have will be added (unless the SEA mod that is the same is higher stats)


Skill Enhancing Attachments, sockets, BE Wear, and modded schems..oh what tailoring joy they bring.


(I believe in SEA world, the highest mod sticks on mulitple mods, if they are of the same level, its alphabetical)





stop looking at me
Imperial-devotie
Sat Nov 06, 2004 3:07 pm
#3

thx ani so i'm better off dropping them into other clothing to get the combination (is that right ie if i put the +9 in pair of pants then i'd get +14)



CU1 I supported in discussions
CU2 I didn't get a chance you forced it on us with NO warning
CU3 it'll come when the kids can't handle click click click

RIP SWG
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