Tailor Archive

Thread: The TC2 Jedi Thread...

NJ62
Fri May 28, 2004 11:07 pm
#1

Okay, I am sure I'm flagged for TC2 because I'm on TC like every day... have been for a while. So I'll be testing out the "tailoring jedi" or what jedi skills can do for us specifically.


Now here's my little shameful secret: I don't care about being a jedi. At all. I have zero interest in it. /hide


Now that that's out of the way... I will be going on TC2 shortly (it's soooo buggy that I'm going to be lazy and let a few bugs work out before I start going over there so I don't immediately tear my hair out), and I will be testing all that jedis have to offer a tailor. I would also encourage you to read other posts to get a fuller picture of the patch, as my testing will probably focus on tailoring and whatnot.


Also... if you're a tailor on TC/TC2 and want to post here, by all means, knock yourself out.



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Tirgwystraff
Fri May 28, 2004 11:24 pm
#2

/Wave, my 3rd slot is tailor/jedi....


I'm also testing armorsmith/jedi. No idea if the crafting trees are worth anything, because none of it applies to non-lightsaber crafting. Also, it's your main that becomes force sensitive, no more second slots. You also don't get fresh skillpoints for any of this at git go.





Newmoon Tirgwystraff
Resident of Mr. Ploppy's Turtle-Flavored Ice Cream Kingdom
" English doesn't borrow from other languages. English follows other languages down dark alleys, knocks them over, and goes through their pockets for loose grammer. "
Syzygy-Gorath
Sat May 29, 2004 6:27 am
#3

I set up my second slot as a MID/MTailor/FS Crafter…although I'm not really sure any of it's going to do much for us. We'll see. (Although leme tell ya, Master Heavy Swordsman/Master Pikeman/FS Melee/FS Defense is pretty darn impressive.)



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Gyopi
Sat May 29, 2004 8:33 am
#4






Tirgwystraff wrote:

/Wave, my 3rd slot is tailor/jedi....


I'm also testing armorsmith/jedi. No idea if the crafting trees are worth anything, because none of it applies to non-lightsaber crafting. Also, it's your main that becomes force sensitive, no more second slots. You also don't get fresh skillpoints for any of this at git go.









They changed it again!? I thought that once you became force sensitive, you opened another slot which is a non force sensitive character.






Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Gyopi
Sat May 29, 2004 8:39 am
#5

I just made a tailor/jedi a few minutes ago and it was kind of fun being the only one around without a jedi title on duelling people. Anyway, I am kind of limited right now becauseI don't have crates of factory materials to play with. Anyway, what I discovered so far is that 1) if you are an artisan and survey, the extra survey range is really nice! 2) I only had one critical failure, but it was on a lightsaber. I got all of my materials back and I am not sure if this is a lightsaber only thing, or if it is a force sensitive construction bonus. I took all of the force sensitive artisan trees. 3) No new colors. I didn't expect any new colors, but I wanted to confirm that. and 4) The force seems to have no effect on tailor assembly and it certainly has no effect on sockets.







Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

ZahrIna
Sat May 29, 2004 7:07 pm
#6


no affect on sockets??? oh come on!! LOL (j/k)


About the receiving of materials back. It was announced a bit back that jedi's would receive that bonus due to the uber krayt pearl andcrystal prices and stuff. I can't remember when so I can't point you to the thread but I would suspect it is a Jedi only thing and not actually a FS thing.


Hope you guys are having fun!! **CHEERS for the TAILORING JEDI!!**





Zahr'Ina :::: Formerly of Everquest~7th Hammer (4yrs), Everquest II~Steamfont (launch) and Starwars Galaxies~Eclipse (Launch). Choosing to ENJOY my playtime. :::: I wish nothing but happiness to all who remain. Ran out of patience: 6/15/05. Husband and wife team. Four accounts and two station passes, terminated.
arch_ang3l
Sun May 30, 2004 7:23 am
#7


Gyopi wrote:


Tirgwystraff wrote:

/Wave, my 3rd slot is tailor/jedi....

I'm also testing armorsmith/jedi. No idea if the crafting trees are worth anything, because none of it applies to non-lightsaber crafting. Also, it's your main that becomes force sensitive, no more second slots. You also don't get fresh skillpoints for any of this at git go.




They changed it again!? I thought that once you became force sensitive, you opened another slot which is a non force sensitive character.






Actually as I understand it this is how it works. When Publish 10 comes out your main becomes force sensitive. You do quests to gain exp and when you complete 24 force sensitive skill boxes you open up the jedi class AND a second character slot on that server. Now, that second slot has all the potential to become jedi that your main slot did. But he must redo the force sensitive quests and again complete 24 force sensitive skill boxes to open the jedi class. So, in effect, you could have two jedi characters on a server, two non-jedi characters on a server, or one of each. It's up to you. That's how I took the information found in the Jedi archives. Please correct me if I'm wrong.

Laisra Darkstrider
Darkstrider Design
Master Tailor/Master Artisan
Naritus
NJ62
Sun May 30, 2004 8:39 am
#8

Okay, so I logged on to TC2 last night.... I had corres saying over teamspeak yelling "hurry up I want hawtpants" (no... I wish I were joking about that) so I'm a little fuzzy on the process. There is an interface that basically speeded me to padawan-ness as if I had already completed the quests.

Anyway, I got to pick 6 preliminary FS skills. There were about 4 dedicated to crafting - assembly, experimentation, and... er 2 others (bleh, I'll look it up when I get back on), and under another category there was an increased survey sensitivity which I bought up.


The rest of the skills are not crafter related, and have to do with melee defense, melee accuracy, same for ranged, healing, and then some random stuff like "vehicle steering" - which actually I bought because, hey, I bump into things.


Then I got to choose a novice skill, and I picked lightsabre. There are also offense, defense, novice force sensitivity (which has the ever-popular, but entirely useless "frighten animal") and one other that I forget (I think healing). Apparently to use up all your points, you can master 2 of these and dabble in a third.


I'll continue testing, particularly to see if the experimentation box actually increases my experimentation, as it would by skill tape. Here, I think, it would greatly benefit the crafter who wishes to do the quests - but at the same time make it such that non-fs characters cannot compete.


However, regrettably, first order of business on TC2 is to retrieve the 50 pairs of red hawtpants out of factory 1, 50 pairs of purple hawtpants out of factory 2, and start on 50 pairs of blue hawtpants (no, really, this was not my idea).



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Gyopi
Mon May 31, 2004 11:26 am
#9






NJ62 wrote:

I'll continue testing, particularly to see if the experimentation box actually increases my experimentation, as it would by skill tape. Here, I think, it would greatly benefit the crafter who wishes to do the quests - but at the same time make it such that non-fs characters cannot compete.





Well, at least for artisans it doesn't give any extra points. I am a master artisan and I still get 11 just like I do normally. I also get no assembly bonus or bonus for experimentation success either. I don't think any of the jedi artisan stuff is working at all except for the survey bonus.









Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

eman7h
Mon May 31, 2004 2:13 pm
#10






NJ62 wrote:


However, regrettably, first order of business on TC2 is to retrieve the 50 pairs of red hawtpants out of factory 1, 50 pairs of purple hawtpants out of factory 2, and start on 50 pairs of blue hawtpants (no, really, this was not my idea).






Ouch.




Morhea Jakri | Eclipse
Mayor Of Baulder Dash, Tatooine
Shipwright


ZahrIna
Mon May 31, 2004 8:27 pm
#11






Gyopi wrote:





NJ62 wrote:

I'll continue testing, particularly to see if the experimentation box actually increases my experimentation, as it would by skill tape. Here, I think, it would greatly benefit the crafter who wishes to do the quests - but at the same time make it such that non-fs characters cannot compete.





Well, at least for artisans it doesn't give any extra points. I am a master artisan and I still get 11 just like I do normally. I also get no assembly bonus or bonus for experimentation success either. I don't think any of the jedi artisan stuff is working at all except for the survey bonus.



I sure hope they get it all sorted before they get it all out to live, at least most of it. I am kind of fearful that they will put all of their emphases on the combat side of the Jedi. I am greatful for the hours and patients being put in by those of you who are testing what affects the artisanFS will have. To hear that the jedi artisan stuff may not be working at all, other than a survey bonus is most disheartening. How can you test it if it doesn't work?



Zahr'Ina :::: Formerly of Everquest~7th Hammer (4yrs), Everquest II~Steamfont (launch) and Starwars Galaxies~Eclipse (Launch). Choosing to ENJOY my playtime. :::: I wish nothing but happiness to all who remain. Ran out of patience: 6/15/05. Husband and wife team. Four accounts and two station passes, terminated.
NJ62
Mon May 31, 2004 9:19 pm
#12

I wouldn't worry just yet about bugs. Living on TC... well let's just say that most of the patches that come in are just a horror, breaking this or that pretty regularly. For example, vendors have been "borked" for almost a week now. One update broke radar completely (at which point we played a rousing game of hide-and-seek). So yeah, I'm testing now, and I'll continue to test, but pleaaaase take reports from TC with a grain of salt? Everything is broken at first.



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Gyopi
Mon May 31, 2004 10:14 pm
#13






NJ62 wrote:

I wouldn't worry just yet about bugs. Living on TC... well let's just say that most of the patches that come in are just a horror, breaking this or that pretty regularly. For example, vendors have been "borked" for almost a week now. One update broke radar completely (at which point we played a rousing game of hide-and-seek). So yeah, I'm testing now, and I'll continue to test, but pleaaaase take reports from TC with a grain of salt? Everything is broken at first.







I agree! The stuff on testcenter is a work in progress and definitely will change! Some sort of documentation of how it is supposed to work would be nice, though. I know what is supposed to happen if I swing a lightsaber, but I have no idea of what a force bonus to repair is supposed to do. Is that supposed to help in repairing everything, or just lightsabers, or what? All we can do is report what is happening (no bug reports) and know that the next day it might work completely differently.






Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

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