Tailor Archive
Thread: What To Do With Returns When BE Is Fixed?
Has anyone else thought about this yet...and if so, how do you plan on handling the returns?
Personally I wouldn't be so generous as to offer refunds unless someone is seriously unhappy with their clothes, not because they want something new. Then again, BE clothes will be very costly so if you wanted to be nice I suppose you could offer them a discount on the BE clothin equal to the value of the clothing they wish to return.
I only accept returns if it's within a day or so of the sale. If someone has been wearing your clothes muchlonger than that then they've been getting use out of them. I wouldn't take a return just because the person wanted an upgrade to something with BE tissues.
10-25k per tissue? wow, you've got the wrong supplier then, lol. If you were on my server I'd help you out. I doubt I will probably charge about one-tenth of that price.
And as far as returns, eh, probably won't offer them. Of course I say that but rarely so "no" to a customer, especially if they are a good one, lol.
Nalinya wrote:
BE tissues are going to be expensive. VERY expensive. This will be a whole other side to my tailoring. Regular clothing on a vendor, BE clothing by special order. With BEs charging 10-25k per tissue, and most items requiring more than one (factory crated), people will be spending big on this. No, I won't take returns. Not because I'm mean, but because I have a feeling those clothes are going to be harder to sell once tissues arrive properly working!
Nalinya Dreamstar
Master Tailor of Valcyn
BE tissues are going to be expensive. VERY expensive. This will be a whole other side to my tailoring. Regular clothing on a vendor, BE clothing by special order. With BEs charging 10-25k per tissue, and most items requiring more than one (factory crated), people will be spending big on this. No, I won't take returns. Not because I'm mean, but because I have a feeling those clothes are going to be harder to sell once tissues arrive properly working!
Nalinya Dreamstar
Master Tailor of Valcyn
I'll have it made if people start charging high prices for enhanced clothing since my cousin is going for BE.
Just thought of that./
WEEEEEEEEEEE
Wryll,
FYI, the tissue 3 and 4 BE components are mostly improved versions of the level 1 and 2 schematics. Generally +10 to +15 when made by a master BE versus +3to +5 for the lower ones. Considering some garments take multiple mods, the difference will be quite dramatic. Long term, you'll probably have as much chance selling the low end gear as you would selling a CDEF pistol, and probably wont meet demand on the high stuff.
Yin-Tarquinas wrote:
Wryll,
FYI, the tissue 3 and 4 BE components are mostly improved versions of the level 1 and 2 schematics. Generally +10 to +15 when made by a master BE versus +3to +5 for the lower ones. Considering some garments take multiple mods, the difference will be quite dramatic. Long term, you'll probably have as much chance selling the low end gear as you would selling a CDEF pistol, and probably wont meet demand on the high stuff.
Actually - that's not true, and something that's miffed a ton of bio engineers cause they saw it coming.
Tissues stack. If you have a recipe that needs 6 identical cloth - you WANT the lower end stuff - cause the cap is 25. Many bios have argued since release that this diminishes their value as master.
The lower end bonuses are both cheaper to make - and much EASIER to make.
The higher end ones should be reserved for pieces that only require one or two individual pieces of cloth to maximize potential bonus on a garment.
Yes, I know they aren't stacking now - that's a bug - they are SUPPOSE to stack.