Tailor Archive

Thread: Cargo Pocket Bug?

Dreamslayer
Sat Jun 19, 2004 7:32 am
#1

Thanks for the info. I didn't tell her what I wanted them for.
Dreamslayer
Sat Jun 19, 2004 12:30 pm
#2

Anyone else experience a cargo pocket bug? I bought some pockets but all I can do is examine or destroy them. I traded one to another player to have him test it and he said the same thing happened. So I went to another master tailor and had some more made on the spot. I couldn't use them either, but the tailor said they worked for him just fine. I re logged a couple of times but it didn't work.

Anyone experience this before? Any suggestions?
Areli
Sat Jun 19, 2004 12:42 pm
#3

What exactly did you want to do with them? AFAIK they're a crafting component... don't get them confused with the lootable cargo pockets which can be used as containers. Crafted pockets aren't storage items (apparently they're... uh... sewed shut until used in making a backpack? I have no idea.)



Current main character: Saersha, Privateer and Jack-of-all-Trades (Flurry)
RangerGirl
Sun Jun 20, 2004 7:08 am
#4

I cant even begin to tell you how many people have bought crates of Cargo Pockets off my wearable factory crates vendor. I get a tell later that day saying the cant use them. If they are nice about it, I usually tell them to offer them back to my vendor for what they paid. Maybe I should start making them with a warning label.


Liti
ArthurDentOnBria
Sun Jun 20, 2004 1:46 pm
#5

It is a bug, but a pretty obscure and relatively unimportant one. You can loot "cargo pockets" off NPC's that will store, what is it, 2 items in it? But the thing is, it really does you no good since it actually takes up space in your pack rather than saving you space, so they're pretty useless.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Syzygy-Gorath
Sun Jun 20, 2004 2:58 pm
#6

20 per, and they're very, very useful to docs and CMs who want to sort their meds for easy access when needing to "reload" a hotbar mid-combat.



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

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