Tailor Archive
Thread: *sigh* everyone wants to play tailor without being a tailor
Message Edited by ArthurDentOnBria on 06-22-2004 02:09 PM
ArthurDentOnBria wrote:
From the tailor point of view though, the worries start when a correspondent says that he will post this ideatothe devswhich involves NPC's dispensing more desirable clothing then a master tailor can craft.
oh I know you will! That's why I brought it up here.
But I'm done arguing with them, they just don't "get it". You made the point very clearly about limited use schematics, and the tailor viewon that, but they insist that so long as there is a tailor obstacle in their way of their uberloot that all things are right in tailor-ville as far as introducing new clothing into the game.
/sigh
Wouldn't *that* be a kick in the pants if they finally introduce the hooded cloak and it's implemented as a 1-use schematic as uber l33t loot for the gun bunnies? UGH!
Seems like we fight this battle more and more these days. I don't recall any such discussions until the last few months or so. I wonder why?
NJ62 wrote:
I'm watching the back room like a hawk! None shall pass! (Err at least no proposal about clothing will get by without me advocating the tailoring community position on it).
Message Edited by ArthurDentOnBria on 06-22-2004 05:05 PM