Tailor Archive
Thread: Good news on Bio-engineer Tissues
From the lengthy report from the BEdesigner - I suggest reading it if you havent already - two important points for tailors:
1: Bio-tissues are intended to be factory produced
2: Bonuses will be destroyed if panels/cloths are used to make armor
Nice for us, when its all working.
Adding to that - I've heard of single tissues adding +13 bleeding resistance. I can see infiltrator and reinforced jumpsuits becoming extremely popular with +98 bleeding resistance ![]()
*crosses fingers that above is correct*
Per item though, right? I guess I need to find a good BE then. Jacket, Shirt, Bandolier and pants combo should be able to get pretty high.
Not that I know any BEs who can be bothered making tissues at all ![]()
got a BE to make a schematic for me and we tried to run it thru a chem factory but it didn't work....I think we have a long wait until we can actually get these things to work.
I have made single panel enhanced fabric (like for paramilitary camos, which take one reinforced panel), which gave bleeding resistance, but everything I've read says that the stats aren't really there/not working. *shrugs* will be nice when it does tho.