Tailor Archive
Thread: re could use a clothing price (rough idea would be fine)
It would be worth posting this in the Farstar forums if you haven't already, then local tailors can get hold of you and sort you out with what you are after ![]()
On Infinity I sell Exotic Leotards for 5100 credits from my vendor and 6k on the bazaar, however, Infinity is a young server and our economy didn't suffer the bad credit scam thatothers did. With most of my resources being 1-3cpu or free I'm able to provide very affordable clothing. Other servers have a different story though, and I'm sure most of them are a lot more expensive because theyhave tocharge more.
Kel
thanks for reply, hopefully ill geta reply fomr someoen on farstar as well (if farstar prices are similar to yours thne i cna afford one (depending on planet i have to collect from, some of those shuttle fees are insane), posted here on the simple premise, not all taylors will check a trade forum as a lot try to trade for resource in person instead (and to buiuld up relationsihps with those woh cna provide them), or jsut get their own. however msot taylors are likel to check these forums (once ive got a fair idea ill start messaging (tells or email) any taylors i see to try to find one whos got/can make this for me (and if i like the work next time im ready to go shopping guess whre my first port of call will be))
on a side note, have you ever thought of getting together in server based groups to fomr cartels and fix your prices, with my char on chimaera i refuse to sele any resources i get at the insane prices they get (80cpu for tofo leaps to mind, sold mine at 10cpu (10cpu is the max i sell stuff for (unless ill have high delivery costs in which case they get factored in after i set cpu price and a bit gets added)) a rough pricing guide for all crafted items would definatly be nice to see (evne if server specific) and if youve got a fixed selling price you can use this to negoitiate better buying prices (woudl hopfully place an upper limit on resource costs, especialyl if the price fixingspread to other crafting professions) as things stand right now new players are rapidly gettingpriced out of many markets and if your planning on being any crafting profession youve gotta do something else to raise some credits in order to grind tot he point you cna make something that sells well enough to keep youin resources)
also be nce for customers to see a price so they know in advance if they have enough credits