Tailor Archive
Thread: News on new unlocking system for crafters
Thought I'd share this with my fellow tailors
from http://forums.station.sony.com/swg/board/message?board.id=Lowca&message.id=167531
Q - How are the non-combat type professions like entertainers and artisans supposed to do the Jedi trials to unlock their jedi slots?
A - (Haden) We have taken the non-combat types into account...
A - (Haden) When you become Force Sensitive, you path to becoming a Jedi starts in what we're calling the "Village."
A - (Haden) The village has a whole background that ties into the history of the Jedi, and is populated with NPCs that give you quests.
A - (Haden) You don't have to complete all of them, and there are quest progressions for different types of players.
A - (justG) Look for more info on the village soon on In Concept
A - (Haden) So, combat-heavy players will be able to go on combat-centric quests.
A - (Haden) And artisans will have crafting quests, all tied into a storyline revolving around this village.
A - (Haden) Again, we'll be posting more info on the In Concept page soon.
A - (justG) So stay tuned, folks, for more info on The Village
A - (justG) haden likes to repeat me