Tailor Archive
Thread: Tailor harvesting
How many and what kind of harvesters do tailors need ? Do you use 60% chem and 40% other ? Im trying to help someone get into the tailor business and wanted to find the optimum harvesters investment. thanks
I guess it depends if you are grinding your way to master, selling your way to master, or some combination of both.
Through most of my tailor career I had 2 medium chem, 2 medium mineral, 1 solar, and a few personal size ones laying around. The two mineral I used when I was doing some grinding, and have not had two mineral down since. I recently got a BER 10 medium chem (compared to the BER 4 ones I had). So, I will probably just use that one and alternate between fiberplast and polymer. If I keep that down continuously I'll have more chem than I know what to do with. A personal size mineral or two can be helpful if you just want to grab some gems or ore, stuff you don't necessarily use in great quantities. Oh, and I've since upgraded to a fusion generator - that thing brings in crazy amounts of power. I probably don't need to have it placed more than 1/3 of the time, if that.
Hope that helps. :-)
Ri'a Ocoli, Master Tailor of Keren/Naboo/Kettemoor
And I'd purchase energy and metals from a friend who was doing resource sales.
Nowadays, my requirements are a lot larger though (and my number of lots fewer), and I get just about everything from resource-selling friends.
For novice tailors just starting out, you'll need about 60% fiberplast 20% metal (any kind will do) and 20% polymer and a whole bunch of hides. A clothing factory will help as well.
As you advance up the tailor tree your needs get a big more complex (secial types of hides, special types of metals etc.) but the above will get you started.
For a novice I'd say medium harvesters are probably sufficient.