Tailor Archive

Thread: BE Clothes: question

Braglor
Tue Dec 09, 2003 8:41 am
#1

FEAR RELEASE
Field Wear (RFP) 25 Creature Food
25 Herbivore Meat
15 Fungi
20 Carnivore Meat + Warcry & Intimidation
ADVANCED


TENSILE RESISTANCE
Field Wear (RFP) 20 Creature Food
25 Bone
25 Hide
10 Flora + Melee & Stun Defense
ADVANCED


These are 2 clothings I as a melee charater really would pay a lot for of the stats work out on them. Since it is my understanding that they comeas Formfitting Undershirt, Lined Workshirt andReinforced Work Shirt they can all be worn under my armor thus giving them great value for me. I would be happy to pay whatever the price would be to make them. I understand that Fear Release has ca +15 to both warcry and intimidation? that makes it almost like a WarCry3 = insanely good when stacked with KD The Tensile Resistance is a matter of more concern since I know very little of that one. How much melee defense can it add and how much stunprotection could it give?


Again, since they can be worn under armor these 2 shirts could really help the tailors with creds as I would gladly pay a 100 Ks or more for a +15 warcry/intimidation or melee/stun shirt. You should start marketing these shirts, they will sell good and fast once into the market.


wbr

Gyopi
Tue Dec 09, 2003 10:04 am
#2

The best that I am able to get is +4 Melee Defense/ +16 Stun Defense. Maybe there is better out there, but I always try to keep the best tissues in stock for making clothes.




Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Wire3k
Tue Dec 09, 2003 11:08 am
#3

I've occassionally gotten +17 stun - but never seen higher than 4 on the melee part - I suspect that's on purpose.



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ArthurDentOnBria
Tue Dec 09, 2003 11:55 am
#4

Oh they sell well alright, lol, no need to market them, they market themselves. Never had one last longer than a few hours on my vendor. And believe me, tailors are well aware of their marketability.


As far as bonuses, go, I think some have claimed to get +18/+5 but that is just insane, and likely not repeatable. I'm very happy when I can get +15/+4 which is what I believe I have now for stun/melee.




ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Subcriminal
Tue Dec 09, 2003 9:31 pm
#5

According to the bio-engineers I have spoken to +4 melee is the max, even with perfect ingredients it doesn't get any higher then that.
Lilcappy
Tue Dec 09, 2003 9:48 pm
#6

As a Master BE, Ive tried to make awsome +melee but the Melee always comes out lower then the stun part, I think the cap is normal, but it is a extreamley hard stat to raise , the highest I have ever gotten is +6 I believe.



_____________________________________________________________________________


Ediw Ap-Ta
Master Doctor/Pistoleer
Subcriminal
Tue Dec 09, 2003 10:59 pm
#7

Oh my lord! +6 Melee? *drool* What was the quality of the resources you were using?
Srednii
Wed Dec 10, 2003 5:16 am
#8

I've never heard of more then +4 melee, are you sure you're not mistaken?



------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
Jaela
Wed Dec 10, 2003 6:15 am
#9

I have tiissues now ,that are +18 stun +4 melee,,,but havent seen higher than that ,,,
Braglor
Wed Dec 10, 2003 6:58 pm
#10

sooo, if I ask for around 5 melee taht would not be such a big expectation? Also, we've had wuite the discussion about these clothing types on the PIkeMan forum, and it seems that some thinks it's possible to get as much as +25 to warcry and intimidation? can anyone confirm this?
Serenity-V-
Thu Dec 11, 2003 5:31 am
#11

Tissues for intimidation/warcry are like most other tissues -- you can usually find them at around +14 to around +16. The cap is +25 per outfit... you can do this by putting one tissue into a shirt, and another tissue into a bandoleer or pair of pants. It would be pointlesss to have all three of these things enhnaced due to the +25 cap. Make sense? :c)



-Serenity-


Kettemoor

Hoyden
Thu Dec 11, 2003 5:41 am
#12

I have a question about this supposed cap of +25. Is that just to enhanced clothing? Or is the max skill supposedly 125 on anything? For example, TKA masters, without any mods, get a skill rating of 200 in unarmed damage. If that actually holds true in game, then at least it's possible for the game to compute skills of that high level.


Or is there a post or something from a dev or correspondant that says +25 is the max just for augmentations? Is it rumor? Based on testing? What? help

Braglor
Sun Dec 14, 2003 10:07 am
#13






Serenity-V- wrote:

Make sense? :c)



you make perfect sense and also it gave me the informationI needed. Thnx a lot
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