Tailor Archive
Thread: BE Enhance Clothing ?
Now I have read this a couple times but as I am trying to get an idea of what kind of clothing I want to have made for myself I find I have to ask this question right out:
First off I want the following clothes:
Noble's Crest (yes I have been warned off them by someone on this board because of a graphics glitch)
Duster
Camo Pants
Muscle Shirt
Currently I have everything but the Noble's Crest but as I mentioned I read in some posts about the stats BE clothing gives you is capped at +25 even tho the char profile stats will read higher... soo...
Currently my clothing is:
- +46 Injury/Wound treatment
- +8 Melee
- +34 Stun
So if I read the posts right even tho I have higher than +25 in injury/wound treatment & stun I am only benefiting from the first +25 ?
& B) What are the best stats that can be had on Synth cloth & RFP ?
I've read one website that says +14 is the best that can be had for say injury/wound treatment.. but my clothes say otherwise since one is +15 and another is +16...
Thanks for any help in this.
Synth Cloth:
- Dance Healing/Music Healing (Myoflex Tissue)
- Wound Treatment/Injury Treatment (Biosensor Tissue)
- Wild/Vicious Taming Bonus (Tranquilizer Tissue)
Reinforced Fiber Panels:
- Melee/Stun Defense
- Bleed Resistance
- Warcry/Intimidation
- Maskscent/Camoflauge
- Cover
Depending on the resource quality and experimentation, the benefits will be better or worse.