Tailor Archive
Thread: Have the altered the +25 BE cap in some way?
Magdalene wrote:
Technically, +25 is only the hard limit where maximum skill is concerned. So for Masters, +25 is all the more they can get on top of a skill. For those who aren't yet Masters, wearing enhanced clothing can give them the full bonus if their skill is that far below the maximum.
No, +25 is the total per skill mod whether your are a master or not.
This has been confirmed by a dev.
Ri'a
The problem is in the UI - it still shows - confused a LOT of people.
If it at some points actually 'works' - we are looking at a bug. +25 is actually quite a healthy boost to a skill.
I'm not a doctor, so I can't try it myself; that's why I'm asking here.
Sounds as though it's a rumor. Thanks for the confirmation, all.
Of course this is unbalanced, and wrong. +25 is maximum. Try it yourself. Make a bunch of clothes and wear them all ... Hat, Shirt, Pants, Jacket. Give yourself about a +80 or more, and then heal someone, keep track of the values. Then take off all but enough to give you +25 and see if anything changes.
+25 is still the hard limit.