Tailor Archive
Thread: Question from a BE regarding tissues desired
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Halthron
Sun Jan 16, 2005 12:39 pm
#1
I looked in the FAQ and elsewhere before posting here so if this has been stickied and I missed it, please just point me to a link.
I've been mostly concentrating on pets with a bit of chef stuff on the side and recently decided to start making tailor tissues. I know that there are some times where multiple bonuses will apply up to the cap of +25. At the same time, tissues can be made where, when combined, will get to +35. Obviously, this extra would be wasted.
My question is: When is there no need for extremely good tissues? What tissues will a tailor just laugh at and shake his/her head at the waste of good resources? Which ones will get bought at +13 that won't get bought at +18, assuming the +18s cost more?
On a slightly different topic, are there any threads about common complaints tailors have regarding BEs and their products? I always like to know my customer.
I've been mostly concentrating on pets with a bit of chef stuff on the side and recently decided to start making tailor tissues. I know that there are some times where multiple bonuses will apply up to the cap of +25. At the same time, tissues can be made where, when combined, will get to +35. Obviously, this extra would be wasted.
My question is: When is there no need for extremely good tissues? What tissues will a tailor just laugh at and shake his/her head at the waste of good resources? Which ones will get bought at +13 that won't get bought at +18, assuming the +18s cost more?
On a slightly different topic, are there any threads about common complaints tailors have regarding BEs and their products? I always like to know my customer.
Dayre
Mon Jan 17, 2005 1:02 am
#3
I am not the expert here on BE tissues, but I do have opinions. 
First, for any tissue that goes into reinforced fiber panels I prefer that they be of the maximum possible bonus. This is because there is only one slot in any given item that takes these components, therefore you cannot stack any of the mods to 25.
Second, for tissues that go into synth cloth I like 2 types. Maximum bonus for when I am doing an item that only has one slot and just needs that little bump over the top. I also like (say the healing tissues) a lower maximum of say 13 so that when I do stack these items to 25 I do not feel like I am wasting a product that was made with the best possible resources.
Hope that is some sort of help 
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