Tailor Archive

Thread: this is something i would like to call :smileymad:

Ani_cul
Sun Jun 12, 2005 2:37 pm
#1




*snip


Tailor: In response to our December top 5, the devs wrote: We are aware that items that have reached 0/0 condition are still equippable, it is not suppose to work this way. We consider this issue a priority for your profession and we are working to resolve it.


This issue is particularly problematic because completely decayed items not only are equippable but also still grant full bonuses from bioengineered panels or from skill tapes when equipped. In addition, there is a concern that if items become unequippable at 0/0, people will purposely try to "fail repairs" to get the item to 1/1 so it will never reach 0/0.


The Tailoring Community wants to know what steps have been taken to correct this problem, what additional progress still needs to be made, and when the bug fix will be patched in.


I’ve been pushing on this issue and it’s currently scheduled to be fixed in Publish 10.



stop looking at me
Jutewr
Sun Jun 12, 2005 2:49 pm
#2


Isn't nice that they always meet their goals? On time too.



Mira Luka - Master Tailor & Dancer
Former Mayor of Desert City, Lok and Former Desert Rogues Guild Elder
Guide to BE Clothing and Guide to Outfits
-I support literacy and -I support ATK Entertainers.
"Since when is offering cookies not a valid reply? Would you prefer cake?"

Ani_cul
Sun Jun 12, 2005 2:58 pm
#3

Yeah I was clening out my bookmarks, I have ALOT of bookmarks,
and found that and reread it and thought


I really should post this and make everyone go Grrrr.


Cause we all need Grrrr in our lives as much as we need Ooooo!


or at least that is my excuse





stop looking at me
Pappi
Sun Jun 12, 2005 3:11 pm
#4

welcome to my world




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
Falech
Sun Jun 12, 2005 4:10 pm
#5


I move for a massive /forcechoke-ing of the Dev's, by all Tailors:


"We find your lack of proper prioritizing disturbing."


"Make yourself no illusions, we arehere to put you back on schedule."


"Execute sewing stitch 66. All Dev's are now considered an enemy of the Tailor Community."


Okay, a little harmless fun
Seriously now, It is.. Well... GRRRRRRR indeed...


Tycho238
Sun Jun 12, 2005 5:54 pm
#6

Pardon me, but as a non-tailor, I want to ask this: Why are you so concerned about clothing condition? I've been playing for a year, and so far only 1 or 2 peices of my backpack full of clothes has decayed, so it can't matter that much that people have to buy new sets of clothes from you sort of like what one has to do with armor.



--*Rivaan Serulius, exiled pilot for hire*--
..........Storm Squadron Ace...........
WATCH THIS. The first two lines couldn't be any more true.
Ani_cul
Sun Jun 12, 2005 5:56 pm
#7

and That would be why we are concerned about decay, people buy once it's good forever.



stop looking at me
Falech
Sun Jun 12, 2005 6:15 pm
#8


Indeed, Ani.







Tycho238 wrote:
Pardon me, but as a non-tailor, I want to ask this: Why are you so concerned about clothing condition? I've been playing for a year, and so far only 1 or 2 peices of my backpack full of clothes has decayed, so it can't matter that much that people have to buy new sets of clothes from you sort of like what one has to do with armor.




"Kid, let me tell you a thing or two about Tailoring..."


In the real world, clothes wear out. People need to buy new ones to replace the old ones. In the real world, people buy clothes because they getfed up with how their old ones look. That's how Tailors and the confection industry makes a living.


In SWG, we Tailors make a living selling clothes to people that get tired of their old looks too. And that's it.


Clothes don't get worn out by normal use. Only a little when you die. Therefore, you can stack a whole lot of clothes that you like and always look different when you want. And those clothes last, even when you wear them. Forever, possibly.


Consider also that the number of people that frequently buy new clothes, because they get tired of their old ones, are scarce (most d00ds just wear one type of outfit all the time: black black black!).You may see why we need decay.


Not to mention the fact that it would be more realistic too. And what is the purpose of making things that last forever? Why would we even bother to Tailor then? If Weaponsmiths made weapons that never decayed, why would there be Weaponsmiths? And so on...


Besides, Armor decays, so Armorsmiths have this sort of return income. Tailors don't. And we should. . (period)


"Is it a bit clear to ya now, kid?"

MBLAST
Sun Jun 12, 2005 8:13 pm
#9

Sometimes I am not sad I left tailoring behind.

Then again...

/cries



A fun, free, MMOG that you can play while grinding! Click here!
c:\>dir c:\star_w~1\charac~1\marsh\*.*
Directory of C:\star_w~1\charac~1\marsh
2/26/2003 04:02 AM 8,622 pi3.exe
6/14/2005 10:38 AM 4,604 forcession.exe
2 File(s)13,226 bytes
0 Dir(s) 523,646 bytes free
c:\>pi3.exe
I am the PI3 MINISTER! Oh, and Forcession
Amander
Mon Jun 13, 2005 1:46 am
#10






Ani_cul wrote:

Yeah I was clening out my bookmarks, I have ALOT of bookmarks,
and found that and reread it and thought


I really should post this and make everyone go Grrrr.


Cause we all need Grrrr in our lives as much as we need Ooooo!


or at least that is my excuse








Eek! Bad me!


I went to FanFest, and have just been so busy, I forgot to post up what the Devs had to say about tailoring/architect.


Now, we're not the HIGHEST priotiy (Smuggler/Ranger/Squad Leader are there) profession wise, but the devs DID say that Tailor and Architect are coming up on the list, since we've been - amoung the crafting professions - the most stagent in the way of not much being updated. Sure, tailors got some JtL stuff, but that's been about it since that I can recall. So, we have not been forgotten!




Omylo No'a
Master Tailor / Master Image Designer - Sunrunner
Owner: Tailored to Fit - Custom Tailoring Shop and Beauty Salon
Location: Rielig Steppes, Dantoonie, /waypoint 3076, -2788
and
Beccagraa
Master Doctor / Master Rifleman - Sunrunner

Roleplayer and citizen of the all roleplayer town of Rielig Steppes, Dantoonie
River Jams every Wednesday at 7PM PST, drop on by!
g0nzo
Mon Jun 13, 2005 10:46 am
#11

I am still waiting for the 'male dancer wear' that the dancers were promised.



Chyrina Sunar ~~ Elder Full Template Tailor of EVIL
Zyria ~~ Tailor of EVIL
Aryana ~~ EVIL incarnate

Entertainer Supplies -- The Dragon's Pearl Cantina, Fort Krayt
Little Shop Of EVIL -- Fort Krayt, Tattooine
aa GTC's Purveyor of EVIL. Come to me for your daily dose of EVIL. aa
It's probably some local fisherman, out for a pleasure cruise, at night, through eel infested waters....
ZahrIna
Tue Jun 14, 2005 11:29 pm
#12






Ani_cul wrote:


CLICKY


*snip


Tailor: In response to our December top 5, the devs wrote: We are aware that items that have reached 0/0 condition are still equippable, it is not suppose to work this way. We consider this issue a priority for your profession and we are working to resolve it.


This issue is particularly problematic because completely decayed items not only are equippable but also still grant full bonuses from bioengineered panels or from skill tapes when equipped. In addition, there is a concern that if items become unequippable at 0/0, people will purposely try to "fail repairs" to get the item to 1/1 so it will never reach 0/0.


The Tailoring Community wants to know what steps have been taken to correct this problem, what additional progress still needs to be made, and when the bug fix will be patched in.


I’ve been pushing on this issue and it’s currently scheduled to be fixed in Publish 10.






HAHAHA! You NecroPoster you! That actually made me laugh.. I've gone mad!! Thanks SWG!



Zahr'Ina :::: Formerly of Everquest~7th Hammer (4yrs), Everquest II~Steamfont (launch) and Starwars Galaxies~Eclipse (Launch). Choosing to ENJOY my playtime. :::: I wish nothing but happiness to all who remain. Ran out of patience: 6/15/05. Husband and wife team. Four accounts and two station passes, terminated.
Cdapolito
Wed Jun 15, 2005 4:01 am
#13

methinks it was a typo and he meant publish 110




Itolia Rapo
Master Tailor, Roleplayer, and HELPER
(I'm just a glutton for punishment)


Galaxy City, Dantooine
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