Tailor Archive
Thread: yay, we're screwed also.......
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Av3ran
Fri Apr 08, 2005 8:47 pm
#1
Got an email saying when i was un-crating some bio engineering things (stun/melee stuff)... and i got an email saying that the thing i was un-crating is no longer used by the game and should be removed from my inventory..I'll try to post pics soon but this is rediculous
ItemCreator
Sat Apr 09, 2005 1:35 am
#2
Crates have been bugged for a little while now, not all crates though just random ones every now and then. And its not just tailors, I know architects and chefs who have had the same problem when trying to take items out of a crate.
Try again next time you log in and if its still not working contact a CSR for help. I've been lucky and only had 1 item left in the crate so it wasn't too much of a loss to delete it.
Oh, and remember to /bug it too
Kel
Try again next time you log in and if its still not working contact a CSR for help. I've been lucky and only had 1 item left in the crate so it wasn't too much of a loss to delete it.
Oh, and remember to /bug it too
Kel
NJ62
Sat Apr 09, 2005 5:58 am
#3
That is very strange, as I've heard nothing about those items being removed, CU or otherwise. Bug it, take a screenie of it, and contact your friendly local CSR.
Afka_Nocori
Sat Apr 09, 2005 7:51 am
#4
That has happened to me as well. But sinceI was putting the last three items from the crate on my vendor,Iwas well aware of how manyitems had been in the crate to begin with.I had the three items in my inventory yet the crate still indicatedthat one item remained.I knew that was impossible!
Well, the next timeI logged onI got the same email. So the problem wasn't in my having to delete a crate that still had an item in it, but rather that I was deleting an empty crate, which was bugged andindicating that one item remained in the crate.
Message Edited by Afka_Nocori on 04-09-2005 09:52 AM
ItemCreator
Sat Apr 09, 2005 9:00 am
#5
Afka_Nocori wrote:... So the problem wasn't in my having to delete a crate that still had an item in it, but rather that I was deleting an empty crate, which was bugged andindicating that one item remained in the crate.Message Edited by Afka_Nocori on 04-09-2005 09:52 AM
Ah, which is probably what happened to me then, I was trying to pull out something that didn't exist
Kel
Cdapolito
Sat Apr 09, 2005 6:53 pm
#6
NJ62 wrote:
That is very strange, as I've heard nothing about those items being removed, CU or otherwise. Bug it, take a screenie of it, and contact your friendly local CSR.
well, there is no Stun Defense post-CU... Also no bleeds sono ideas on what happens to Constrictor Cloth.
All the other mods:
Entertainer Healing, Camouflage, Mask Scent and Cover.. no changes
Injury (medic) & wound healing (now Doctor Only)
Warcry/Intimidate (both only available to Pikeman)
NJ62
Sun Apr 10, 2005 5:38 am
#7
ItemCreator wrote:Didn't know that about stun defense, and I got excited at finally getting hold of some +4/+19 tissuesAnd the entertainer bonus is dance/music wound healing, which we know is going away. But we were told items would be converted so they will be useful after the CU, lets just hope they don't forget about our BE tissues!Kel
Good point!
I'm sorry that I can't test and be loud as much as usual - you all are going to have to be my "loud proxies." I barely have time to logon, or read much about the CU because I am working insane hours at work (unfortunate timing), have been for the last month, and will continue to do so until the beginning of May.
Get onto TC. Post your concerns in the "In Testing" forum. If you want to compile something, write up something comprehensive here for Gyopi to read and possibly to use behind the scenes. The less time Gyopi must spend compiling, the more time she can spend fighting and arguing. I know while I was corr, I found Gyopi's socketing tests (something that I, between all my corr duties, didn't have time or the math skills to do) invaluable in proving to the devs that socketing was borked.
Aynianu
Sun Apr 10, 2005 11:08 am
#8
I was expecting this to be another CU doomsday thread, im mightily dissapointed i must say
ItemCreator
Sun Apr 10, 2005 12:52 pm
#9
Didn't know that about stun defense, and I got excited at finally getting hold of some +4/+19 tissues 
And the entertainer bonus is dance/music wound healing, which we know is going away. But we were told items would be converted so they will be useful after the CU, lets just hope they don't forget about our BE tissues!
Kel
Dag_Benhameen
Mon Apr 11, 2005 1:02 am
#10
You want doomsday?
How about... after CU with new level system every creature 3-4 levels above you will pretty much incap you in one hit. If you're 100% crafter you're level one. Heh. Have fun checking your harvesters. 
pwm1001
Mon Apr 11, 2005 9:58 am
#11
Av3ran wrote:
Got an email saying when i was un-crating some bio engineering things (stun/melee stuff)... and i got an email saying that the thing i was un-crating is no longer used by the game and should be removed from my inventory..I'll try to post pics soon but this is rediculous
This bug happens to me in always the same scenario. If I am mindlessly pulling things out of a crate and my inventory hits 80/80 and I don't notice, and click on the crate to pull one more out, this bug happens. So I /bug it and also pay more attention to how many things are in my inventory. I always stop pulling things out at 79/80 and I am fine.
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