Tailor Archive

Thread: Crafting Tool Listing Please catagorise it

Smurflord
Thu Jul 24, 2003 3:35 pm
#1

Just a minor change I would absolutely love to see. Can the Devs please catagorise the clothing list on the Armour and Clothing crafting tool, in the same way they have done for armour.


As it stand I boot my crafting tool up and am presented with a list of well over 200 items with no organisation whatsoever.


I can't be that hard to sub-divide this list into footwear, gloves, shirts, etc. It would make all tailors lives a lot easier, as searching for that one item you can visualise but can't remember the name of is a nightmare. Also useful for browsing to be able to call up all the boots together (for example) when helpinga customer pick out his outfit.


Thanks.




Eliseth - Master Tailor of LOE
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Visit LOE's town 2.3k West of Keren at -872, 3643.
High Quality Crafters of every kind available to meet your needs at reasonable prices and home to Eliseth's House of Fashion.
chieflh
Thu Jul 24, 2003 6:56 pm
#2

This is definatly a MUST!



Wane Ismoo-Master Debater
MassaBarnaby
Fri Jul 25, 2003 5:14 am
#3

Yeah, it's kind of funny to have a seperate section for wrist wear (5 or 6 items), neck wear (maybe 10 items), Packs (5 items), components (7-9 items), and then a mass lump of 200+ everything else.It looks like they started organizing it, and then just gave up or forgot.



"Look a monkey!"
"Maybe he'll lead us to bananas."
"Or more mouth-watering monkeys."
Alichai
Fri Jul 25, 2003 7:42 am
#4

I put this in my top 5 issues becuase it seems like the same fix that would divide up the bazaar categories. =D
Mazie
Sat Jul 26, 2003 6:08 am
#5

Here Here!


Sable Brava


Sable Brava Digital Designs, Kadaara Naboo

Chucksta68
Sat Jul 26, 2003 6:36 am
#6






Alichai wrote:
I put this in my top 5 issues becuase it seems like the same fix that would divide up the bazaar categories. =D





Indeed.


It is so easy for someone to get lost wading through the generic category of 'clothing' on the bazaar with the (typically) thousands of items offered for sale there. It's bad enough on my vendors, where there are usually 120+ pieces of clothing for sale.


Other categories have subcategories, why not clothing?


This is a needed fix!


Numa


Coronet, Corellia (Bloodfin)






-----
Numa
Former maker of magic clothing and damage-free weapons.

Hey, since I made a Star Wars Quake III mod 5 years ago, does that make me an SOE dev??
Tressa
Sat Jul 26, 2003 8:15 am
#7

I would also like to see Artisan Clothes separated from Tailor Clothes. I have no need for general craft xp and would prefer to just get those clothes out of the way.
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