Tailor Archive

Thread: Unavailable default colors workaround

-SanGreal-
Wed Jul 30, 2003 1:18 am
#1

Thanks, I've been relogging to do it which is no good...



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Sulaxe -- Kettemoor -- Master Swordsman/Master Brawler
Sangreal -- Chilastra -- Master Tailor/Master Armorsmith
Exalus -- Kettemoor - Master Weaponsmith/Master Smuggler
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Alciril
Wed Jul 30, 2003 6:07 am
#2

Very nice tip!


/sigh


It's a little disconcerting that we have to resort to tricks like this just to get our colors. Ah well.




Alciril, Master Tailor
"Alciril's Clothing Creations is located south of Coronet, Corellia at (-315, -5780)
"Tailoring-related components (fiber panels, synthetic cloth, trim) always in stock!
"Custom orders welcome! Please see me for any of your tailoring needs!

Blode
Wed Jul 30, 2003 7:29 am
#3

Logging and zoning do it too.



** BLODIEWEAR **
Master Tailor, Starsider
Sterling Crimson Isle, Corellia
Over 400 items in stock at all times, including WookieeWear, MT items, BioEnhanced Clothing and basics! Custom orders welcome
Nivea
Wed Jul 30, 2003 8:13 am
#4

Nice! I was tired of telling people that I could only get close to orange but not orange



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Saryio
Wed Jul 30, 2003 12:52 pm
#5

Hey there folks, as many of you know, there are many default colors that appear on clothing that we can not produce since that color does not appear (orange fighter flightsuit for example). However, when a new item is created, it usually shows up in that default color for 1 time only, till you pick/change the color, then all seems lost as you can't choose that color anymore.


A workaround for this, is that you can create a new Clothing/Armor tool using the regular generic crafting tool (not the weapon/droid/gen tool), and the next time you create an item, it should default back to whatever the selected default color for that item is. I have produced quite a few orange fighter flightsuits now, and they are much better than that "peach" color thats supposed to be near orange




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Saryio
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